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starrangers:technology [2015/06/20 20:23] – [Maintaining gadgets] webystarrangers:technology [2017/11/22 23:06] weby
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 =====Available technology===== =====Available technology=====
 [[Available Technology]] [[Available Technology]]
 +
 +=====Effects of skill TLs=====
 +
 +Effects of TL 10 skill:
 +|TL of item|IQ based skill|other based skill|
 +|11|-5|-1|
 +|10|0|0|
 +|9|-1|-1|
 +|8|-3|-2|
 +|lower|-2/each|-1/each|
 +
 +Effects of TL 11 skill:
 +|TL of item|IQ based skill|other based skill|
 +|11|0|0|
 +|10|-1|-1|
 +|9|-3|-2|
 +|8|-5|-3|
 +|lower|-2/each|-1/each|
  
  
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 Computer options: Quantum and FTL options are not available. Computer options: Quantum and FTL options are not available.
  
-There are no Artificial intelligences, though some better expert systems can give a good illusion of one.+There are no Artificial intelligences, though some better expert systems can give a good illusion of one. Only dedicated AI exists.
  
 All computers are HT 10, but HT 13 against electronic disturbances and surges. All computers are HT 10, but HT 13 against electronic disturbances and surges.
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 |Macroframe|8|10|11|100|$1 mil|1800|external|3| administering the traffic, sewage, power, maintenance, and bureaucracy functions for an entire city| |Macroframe|8|10|11|100|$1 mil|1800|external|3| administering the traffic, sewage, power, maintenance, and bureaucracy functions for an entire city|
 |Megacomputer|9|11|12|1000|$10 mil|18 000|external|2| |Megacomputer|9|11|12|1000|$10 mil|18 000|external|2|
- 
- 
  
  
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 |Extremely fine|+4|10|$30,000|11|$100,000|The best normally available program for any task, typically run on a macroframe or megacomputer| |Extremely fine|+4|10|$30,000|11|$100,000|The best normally available program for any task, typically run on a macroframe or megacomputer|
 |Best|+5|12|$300,000|13|$1 mil|The best program for something that exists, it normally requires an improved mega computer to run| |Best|+5|12|$300,000|13|$1 mil|The best program for something that exists, it normally requires an improved mega computer to run|
 +|Experimental|+6|14|$15 mil|15|$50 mil|Not normally available, This is an even higher type TL 11 program, only very few exist overall.|
  
 Notes on software: Notes on software:
   * Price is modified by how common the need is, often ranging from /10 to *10.    * Price is modified by how common the need is, often ranging from /10 to *10. 
   * Legality is normally the same as a normal tool for the same thing.   * Legality is normally the same as a normal tool for the same thing.
- 
  
 =====Robots===== =====Robots=====
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 IR Communicators,Laser Communicators,Radio Communicators,Sonar Communicator,Sonic Communicator,Neutrino Communicators are normally available. IR Communicators,Laser Communicators,Radio Communicators,Sonar Communicator,Sonic Communicator,Neutrino Communicators are normally available.
  
-Gravity-Ripple Communicators are late TL 10 development. TL the 10 version is about bits/second. They are rare, except imperial ships of scout or larger are almost all retrofitted with them to use as faster than light warning system.+Gravity-Ripple Communicators are late TL 10 development. TL the 10 version is about 10 bits/second. They are rare, except imperial ships of scout or larger are almost all retrofitted with them to use as faster than light warning system.
  
-TL 11 Gravity-Ripple Communicators are available but are still very low bandwith(about 25 bits/second) and expensive(*5 cost for being TL 11), most new construction imperial ships have them.+TL 11 Gravity-Ripple Communicators are available but are still very low bandwith(about 100 bits/second) and expensive(*5 cost for being TL 11), most new construction imperial ships have them.
  
 Encryption systems are available Encryption systems are available
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 Most passenger liners travel at 2-3 pc/day, allowing long distance effective travel speeds including switching slightly slightly below 2 pc/day on average. Most passenger liners travel at 2-3 pc/day, allowing long distance effective travel speeds including switching slightly slightly below 2 pc/day on average.
  
-Intercontinental travel is about the same. Travel between nearby cities might be 1/10th of that and local travel 1/100th.+Interplanetary travel is about the same for distances where you need a cabinDouble for extreme interplanetary range.\\ 
 + 
 +For travel in seats instead of cabins intercontinental or orbital travel: 
 +  * $2000 for super luxury(Seat in a lounge type thing with ample food and entertainment). 
 +  * $800 for first class(large comfortable seat + good meal/snack service) 
 +  * $250 for second class(normal seat+meal/snack based on travel length) 
 +  * $100  for third class travel(cramped seat).  
 + 
 +Travel between nearby cities might be 1/10th of that.\\ 
 +Local travel might be 1/100th.\\ 
  
 =====Media and education===== =====Media and education=====
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 ====Information==== ====Information====
-     * Small Collection. Perhaps a dozen works on a single topic. This is “improvised equipment”; if the GM allows a Research roll, it should be at -2 or worse. $350 books/$200 data, 10-12 kg per skill if books, 0.5 TB if data.  Can be used to learn a skill to point. +     * Single book: This is “improvised equipment”; if the GM allows a Research roll, it should be at -5 or worse. $35 book/$20 data, 1-1.2 kg per skill if books, 0.05 TB if data.  Can be used to learn a skill to 1 point. 
-     * Basic Library. A large shelf or small bookcase, approximately 3 shelf meters if books covering a particular field. Allows a basic Research roll on it topic. $3,500 books/$1,500 data, 100-120kg per skill if books, 5 TB if data. Can be used to learn a skill to points. +     * Small Collection. Perhaps a dozen works on a single topic. This is “improvised equipment”; if the GM allows a Research roll, it should be at -2 or worse. $350 books/$200 data, 10-12 kg per skill if books, 0.5 TB if data.  Can be used to learn a skill to point. 
-     * Good Library. A couple of bookshelves, approximately 30 shelf meters if books. Gives +1 to Research. $17,500 books/$5,000 data 500-600 kg per skill if books, 25 TB if data. Can be used to learn a skill to points. +     * Basic Library. A large shelf or small bookcase, approximately 3 shelf meters if books covering a particular field. Allows a basic Research roll on it topic. $3,500 books/$1,500 data, 100-120kg per skill if books, 5 TB if data. Can be used to learn a skill to points. 
-     * Fine Library. A dozen large bookshelves, more than a hundred shelf meters if books. Gives +2 to Research. $70,000 books/$15,000 data 2 to 3 tons per skill if books, 100 TB if data. Can be used to learn a skill to points. +     * Good Library. A couple of bookshelves, approximately 30 shelf meters if books. Gives +1 to Research. $17,500 books/$5,000 data 500-600 kg per skill if books, 25 TB if data. Can be used to learn a skill to points. 
-     * Very Fine Library. Several dozen large bookshelves, maybe four or five hundred shelf meters if books. Gives +3 to Research. $250,000 books/$50,000 data, maybe 10 tons per skill if books, 500 TB if data. Can be used to learn a skill to 16 points. +     * Fine Library. A dozen large bookshelves, more than a hundred shelf meters if books. Gives +2 to Research. $70,000 books/$15,000 data 2 to 3 tons per skill if books, 100 TB if data. Can be used to learn a skill to 16 points. 
-     * Ultimate Library. Several dozen large bookshelves, more than a self kilometer if books. Gives +4 to Research. $1,000,000 books/$150,000 data maybe 50 tons per skill if books, 500 TB if data. Can be used to learn a skill to 32 points.+     * Very Fine Library. Several dozen large bookshelves, maybe four or five hundred shelf meters if books. Gives +3 to Research. $250,000 books/$50,000 data, maybe 10 tons per skill if books, 500 TB if data. Can be used to learn a skill to 32 points. 
 +     * Ultimate Library. Several dozen large bookshelves, more than a self kilometer if books. Gives +4 to Research. $1,000,000 books/$150,000 data maybe 50 tons per skill if books, 500 TB if data. Can be used to learn a skill to 64 points.
  
  
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 TL 10 or less is normally available. TL 10 or less is normally available.
  
-Multispectral Chameleon Surface only gives +4 against vision and infra-vision.+Multispectral and Dynamic Chameleon Surfaces only gives +4 against vision and infra-vision.
  
 Dynamic chameleon surfaces are available but expensive(*2 cost) Dynamic chameleon surfaces are available but expensive(*2 cost)
starrangers/technology.txt · Last modified: 2018/07/31 23:23 by 127.0.0.1