Table of Contents

Character advancement

Basic

Characters start as heroes and their power level is not supposed to change a lot during the fairly long campaign.

Gaining points

The base rate of gain is about 1-3(2-4) points/session. Get 1pt/2 hours of play, but in beginning two points/session go to a special store that you can use to buy things like bionics, special powers, special training and similar increases. In act 3 and onward only one point goes to the store.

If the special store reaches 50 points after act 2 you can stop putting points into it if you wish, though if you are close to gaining next special training level or some other big things you may want to continue putting few more points there as having only one point/session to use is not fun if you end up in storage debt.

Training time does not give free points, instead it allows using them: see below.

Using points

To use points in something, you need to spend time: 40/80 hours/point. There is no limit on how many points of your earned you use as long as you spend the time. Stress use allows one hour of study/encounter to all skills used in it.

During space travel you can normally take 4 hours/day in training time in ships will full crew complement.

If you buy bionics or other ways of getting more points, reduce the special store by that amount and if it and your earned points are not enough then your active points go to negative and you only get 1 point/session to spend on things, all other points go to buying off the debt. In case of bionics it is often also good to buy a suitable nuisance effect that you can then freely buy off later. This represents that most people take a bit of time to adjust to new bionics(typically 1-2 months for minor bionics and up to 6 months for majors).

Points can be used to buy any of following:

Limits

All attributes are limited to 20 including any general or specialized sub-attributes. The 20 limit is also thus counted for things like strongbow or striking strength.

If some of your attributes are racial, then you can raise attributes over 20 by paying +50% more extra for each level over 20 up to 20+the race limit. (21: +50% 22: +100%)

Exceptions: