Table of Contents

New skills

Technique:(Environment Suit) (Skill) Training

Average
Default:Any Environment Suit skill
Prerequisites:Any Environment Suit skill; cannot exceed prerequisite skill +4
This technique allows you to increase your effective level in an Environment Suit skill for the purposes of oneDX-based skill. You must choose two things: the Environment Suit skill (Battlesuit, Diving Suit, etc.), and the DX-based skill it applies to. When wearing the appropriate type of suit, use your level in this technique, rather than your level in the Environment Suit skill, to calculate the cap for the relevant skill.

Example:Sergeant Flynn has a Battlesuit skill of 14. However, he has Battlesuit Beam Weapons (Pistol) Training at 16. When wearing a battlesuit, his Beam Weapons (Pistol) skill is capped at 16, not 14.

Not used skills

Expert skill(any). Use the relevant normal skills instead.

Combat skills

Portable ranged weapons use few base skills:

All default to each other at -4

Note that:

Mounted weapons use few base skills.

All default to each other at -4

Self guiding weapons use

Familiarities

Note that you can start with 2 familiarities for each point used in the skills. If you have not specified the familiarities then you are assumed to be familiar with your starting weapons and closely related imperial weapons.

Familiarity penalties for guns are a sum of:

Familiarity penalties for beam weapons are a sum of:

Familiarity penalties for gunner and artillery:

All familiarity penalties disappear after you have had eight hours of practice with it. An easy way to avoid familiarity penalties is the Cross-Trained perk.

Skill and bonus limits

Note that the maximum accuracy bonus you can achieve with scopes and other targeting aids and bonuses like aiming is equal to the accuracy of the weapon. Thus any weapon is limited to a maximum of accuracy*2 to hit bonus before penalties

Due to the inherent accuracy limit of weapons the total accuracy+skill+bonuses of any weapon is limited to 2*accuracy+22 before penalties.

Skill lists

Spaceship Maintain/Repair

Spaceship Operation

Other Equipment maintain/repair