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Work Shack
Small space-habitat facilities and supply depots are built to provide a temporary but livable environment for workers as they construct larger stations. A work shack is an unstreamlined cylinder 50’ long (SM +6, 100 tons) with attached solar panels, often made of a discarded chemical rocket booster’s upper stage. It has a bunkroom, a small factory area, several storerooms for tools and spare parts, and a small hangar bay/airlock holding thruster packs and vacc suits. The shack may be dismantled after the project is completed, or towed off to support another endeavor.
Front Hull System
- [1] Light Alloy Armor (dDR 3).
- [2-4] Cargo Holds (five tons each).
- [5] Habitat (one bunk room).
- [5] Habitat (one cabin).
- [core!] Fabricator ($5k/hour production capacity).
Central Hull System
- [1] Light Alloy Armor (dDR 3).
- [2] Hangar Bay (three tons capacity).
- [3] Engine Room (one workspace).
- [4] Solar Panel Array (one Power Point).
- [5] Habitat (minifac fabricator).
- [6] Habitat (briefing room).
- [core] Habitat (one bunkroom).
Rear Hull System
- [1] Light Alloy Armor (dDR 3).
- [2-6] Cargo Holds (five tons each).
The facility requires two technicians to run. Additional crewmen are present for zero-G construction work and cargo handling outside the work shack.
9 | Work Shack | 3.75 | – | 14 | – | 100 | 43 | +6 | 10ASV | 3 | 0 | $6.49M | 0/135m | Similar to Van Allen, but used for even smaller needs |