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starrangers:work_shack

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Work Shack

Small space-habitat facilities and supply depots are built to provide a temporary but livable environment for workers as they construct larger stations. A work shack is an unstreamlined cylinder 50’ long (SM +6, 100 tons) with attached solar panels, often made of a discarded chemical rocket booster’s upper stage. It has a bunkroom, a small factory area, several storerooms for tools and spare parts, and a small hangar bay/airlock holding thruster packs and vacc suits. The shack may be dismantled after the project is completed, or towed off to support another endeavor.

Front Hull System

  • [1] Light Alloy Armor (dDR 3).
  • [2-4] Cargo Holds (five tons each).
  • [5] Habitat (one bunk room).
  • [5] Habitat (one cabin).
  • [core!] Fabricator ($5k/hour production capacity).

Central Hull System

  • [1] Light Alloy Armor (dDR 3).
  • [2] Hangar Bay (three tons capacity).
  • [3] Engine Room (one workspace).
  • [4] Solar Panel Array (one Power Point).
  • [5] Habitat (minifac fabricator).
  • [6] Habitat (briefing room).
  • [core] Habitat (one bunkroom).

Rear Hull System

  • [1] Light Alloy Armor (dDR 3).
  • [2-6] Cargo Holds (five tons each).

The facility requires two technicians to run. Additional crewmen are present for zero-G construction work and cargo handling outside the work shack.

9 Work Shack3.75 14100 43 +6 10ASV 3 0 $6.49M0/135mSimilar to Van Allen, but used for even smaller needs
starrangers/work_shack.1435470597.txt.gz · Last modified: 2018/07/31 23:23 (external edit)