starrangers:available_technology
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starrangers:available_technology [2015/07/22 16:51] – weby | starrangers:available_technology [2018/07/31 23:23] (current) – external edit 127.0.0.1 | ||
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* TL 11: 1.5-4.5 parsec/day. | * TL 11: 1.5-4.5 parsec/day. | ||
* Typical starship accelerations, | * Typical starship accelerations, | ||
- | * 1g=84.9hr(1527 | + | * 1g=84.9hr(1527 |
- | * 2g=42.4hr(763 | + | * 2g=42.4hr(763 |
- | * 3g=28.3hr(509 | + | * 3g=28.3hr(509 |
- | * 4g=21.2hr(381 | + | * 4g=21.2hr(381 |
- | * 5g=17hr(305 | + | * 5g=17hr(305 |
- | * 6g=14.1hr(254 | + | * 6g=14.1hr(254 |
- | * 7g=12.1hr(218 | + | * 7g=12.1hr(218 |
- | * 8g=10.6hr(190 | + | * 8g=10.6hr(190 |
- | * 9g=9.4hr(169 | + | * 9g=9.4hr(169 |
- | * 10g=8.5hr(152 | + | * 10g=8.5hr(152 |
- | * 20g=4.2hr(76 | + | * 20g=4.2hr(76 |
- | * 30g=2.8hr(50 | + | * 30g=2.8hr(50 |
* Jumpdrive: The earliest form of interstellar travel is really not used anymore. It uses another dimension that is closer to our dimension than hyperspace. | * Jumpdrive: The earliest form of interstellar travel is really not used anymore. It uses another dimension that is closer to our dimension than hyperspace. | ||
* The jump space is a place of " | * The jump space is a place of " | ||
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* Technically the Jumpdrive is fairly easy to do with TL 7 technology, but getting to the jump points and traveling between such is difficult at such low TL. Lowest practical TL is 8. | * Technically the Jumpdrive is fairly easy to do with TL 7 technology, but getting to the jump points and traveling between such is difficult at such low TL. Lowest practical TL is 8. | ||
* Life pods, people in space suits, | * Life pods, people in space suits, | ||
- | * The new built imperial [[Message drone]]s use jump space as hyperspace navigation is not possible for computers alone, but given a map of jump routes | + | * The new built imperial [[Message drone]]s use jump space as hyperspace navigation is not possible for computers alone, but given a map of jump routes |
+ | * It it also still used by huge unmanned bulk cargo carriers to move very low priority cargo al rock bottom prices. | ||
+ | * A jump drive system is a -1 SM system for starships and costs as -2 SM stardrive. | ||
* Stargates: Fold space temporarily to make two places be the same for an instant. | * Stargates: Fold space temporarily to make two places be the same for an instant. | ||
* Available TL 11 | * Available TL 11 | ||
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* They have a limited use time until the collected heat/ | * They have a limited use time until the collected heat/ | ||
* These limitation cause most scout ships, warships and similar to also have chameleon surfaces, radar stealth and similar things. | * These limitation cause most scout ships, warships and similar to also have chameleon surfaces, radar stealth and similar things. | ||
- | * They are harder and hard to build as the size protected increases. | + | * They are harder and hard to build as the size protected increases. |
* Due to construction all electronics are considered hardened for purposes of resisting surges getting +3 HT for such purposes and you cannot select the separate hardened option. | * Due to construction all electronics are considered hardened for purposes of resisting surges getting +3 HT for such purposes and you cannot select the separate hardened option. | ||
starrangers/available_technology.1437583889.txt.gz · Last modified: 2018/07/31 23:23 (external edit)