starrangers:basics_background
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The skill packages may not include some of the adventuring skills and/or some of the skills you want to represent your background. | The skill packages may not include some of the adventuring skills and/or some of the skills you want to represent your background. | ||
- | They may also not have some suitable advantages. | + | They may also not have some suitable advantages. |
==== Background Skills ==== | ==== Background Skills ==== | ||
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* Observation, | * Observation, | ||
* Savoir-Faire or Streetwise -- Everybody came from somewhere. It's passing annoying when a player just assumes that her PC would "get on with folks in her element" | * Savoir-Faire or Streetwise -- Everybody came from somewhere. It's passing annoying when a player just assumes that her PC would "get on with folks in her element" | ||
+ | |||
==== Action ==== | ==== Action ==== | ||
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* Grappling {Judo,Sumo Wrestling, or Wrestling} -- The number of people who think they should be able to grab others automatically is astounding. In fact, this is a difficult feat, trickier than hitting people, and absolutely requires training. | * Grappling {Judo,Sumo Wrestling, or Wrestling} -- The number of people who think they should be able to grab others automatically is astounding. In fact, this is a difficult feat, trickier than hitting people, and absolutely requires training. | ||
* Throwing -- Whether you're tossing things to friends or grenades at enemies, this is a trained skill, so it pays to know it. | * Throwing -- Whether you're tossing things to friends or grenades at enemies, this is a trained skill, so it pays to know it. | ||
- | * Spacer, Vac suit and different gravity maneuvers(it is just boring to be totally incompetent in such situations) | + | * Spacer, |
* Acrobatics(Astrobatics, | * Acrobatics(Astrobatics, | ||
* Breath control and autohypnosis: | * Breath control and autohypnosis: | ||
* Assess enemy skills: Tactics, | * Assess enemy skills: Tactics, | ||
- | * Using a battlesuit: Battlesuit and Battlesuit | + | * Using a Payload or strayer weapon: Buy technique to remove the penalty at 2 points/ |
+ | * Fast draw(weapon/ammo) -- because spending a turn to get into actio is boring. | ||
+ | * tactics, soldier -- Basic combat utility skills are useful for almost any character as combat tends to come up fairly often. | ||
+ | |||
+ | Also note that you rarely need more than one of Vacc suit, NBC Suit and Battlesuit skills, if you have points in more than one you can move them all to the one you use most. The -2 similarity will allow you to use the others if needed at some point. | ||
====Group skills==== | ====Group skills==== | ||
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====Background/ | ====Background/ | ||
- | * Wealth [10/20] | ||
* Appearance [4/12] | * Appearance [4/12] | ||
* Fit[5/15] or upgrade fir to very fit[+10] | * Fit[5/15] or upgrade fir to very fit[+10] | ||
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* Points for money[1-10] each gives $5, | * Points for money[1-10] each gives $5, | ||
* Drifter [1-3] each allows you to use $10, | * Drifter [1-3] each allows you to use $10, | ||
- | * Improved G-Tolerance 0.3G/ | ||
* G-Experiences[1 each] (if you did not take the 10 point in suggested) | * G-Experiences[1 each] (if you did not take the 10 point in suggested) | ||
* Background Knowledge[1] each | * Background Knowledge[1] each | ||
Attributes: | Attributes: | ||
* Strength: Can buy +1 in one of: strength[10], | * Strength: Can buy +1 in one of: strength[10], | ||
- | * Extra hit points: Humans and Mandril can have up to 100% of strength as extra hitpoints. Other races up to 50% | + | * Extra hit points |
====Bionics==== | ====Bionics==== |
starrangers/basics_background.1434910609.txt.gz · Last modified: 2018/07/31 23:23 (external edit)