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starrangers:character_training_packages [2015/07/21 20:28] webystarrangers:character_training_packages [2018/07/31 23:23] (current) – external edit 127.0.0.1
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 You can take up to 10 less points in stats and advantages and leave those points to Basic skills/background if you wish. You can take up to 10 less points in stats and advantages and leave those points to Basic skills/background if you wish.
  
-Random: +
-   - Investigator +
-   - Investigator +
-   - Main +
-     - FACEMAN +
-     - HACKER +
-     - INFILTRATOR +
-     - MEDIC +
-     - WHEELMAN +
-     - SHOOTER +
-   - Main as above +
-   - Main second +
-     - Sniper +
-     - Demolition man +
-     - WIRERAT +
-     - Sniper +
-     - Demolition man +
-     - WIRERAT +
-   - Secondary +
-     - FIXER +
-     - SCOUT +
-     - WHITECOAT +
-     - Generalist +
-     - specialist high DX, roll training packages +
-     - specialist high IQ, roll training packages+
  
 =====Main templates===== =====Main templates=====
  
-==== INVESTIGATOR ==== +==== Investigator ====
- +
-This is the resume of a professional mercenary! You got the +
-world’s biggest drug dealer on his way here. What, do you need a +
-slide rule to figure it out? Or maybe another body in a zipper bag +
-before you start asking questions?\\ +
-– Det. Lt. John McClane, Die Hard 2+
  
 It’s crucial to know where you’re headed, when the opposition intends to move, what you (or they) are grabbing, who It’s crucial to know where you’re headed, when the opposition intends to move, what you (or they) are grabbing, who
 you’re shooting at, and why.Hitting the wrong mark can be you’re shooting at, and why.Hitting the wrong mark can be
 embarrassing – or fatal. You might not be as slick as the face embarrassing – or fatal. You might not be as slick as the face
-man, a computer wizard like the hacker, +man, a computer wizard like the hacker, or the equal of the wire rat at surveillance, but you still
-or the equal of the wire rat  at surveillance, but you still+
 get the facts, and can coordinate these experts and analyze get the facts, and can coordinate these experts and analyze
 their results. their results.
Line 94: Line 63:
  
  
-==== FACEMAN ====+==== Faceman ====
  
 I just don’t understand it. I lie, I cheat, I just don’t understand it. I lie, I cheat,
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 Background Skills: Computer Operation[1] and Driving (Automobile or Motorcycle)[1] Background Skills: Computer Operation[1] and Driving (Automobile or Motorcycle)[1]
  
-==== HACKER ====+==== Hacker ====
  
 Gabriel: DOD d-base, 128-bit RSA encryption. Whattaya Gabriel: DOD d-base, 128-bit RSA encryption. Whattaya
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 =====Enchanced Templates===== =====Enchanced Templates=====
-These are all 350 point templates. They include the character basic training and an edge into one package.  If you select one of these then use only 150 points in the [[Character special background]] on the professional trainings and if you already had an edge.+These are all 350 point templates. They include the character basic training and an edge into one package.  If you select one of these then use only 150 points in the [[Training/Experience packages]] instead of 300 in [[Character special background]] on the professional trainings as if you already had an edge.
  
-==== Commando ====+==== Gunslinger ====
  
-You’re a one-person combat squad! In your hands, a gun – +You’re a one-person combat squad! In your hands, a gun is more precise than a surgeon’s scalpel. If it can be
-any gun – is more precise than a surgeon’s scalpel. If it can be+
 put down with bullets, you can do it. If not, you can hold your put down with bullets, you can do it. If not, you can hold your
 own with other forms of combat, too – and enough firepower own with other forms of combat, too – and enough firepower
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   * Duty rangers(12-)[-10]    * Duty rangers(12-)[-10] 
   * -20 points chosen from among: Bad Temper [-10*], Berserk [-10*], Bloodlust [-10*], Code of Honor (Soldier’s) [-10], Delusion (“Enough bullets can kill any physical threat!”) [-10], Fanaticism (Nation or Service) [-15], Flashbacks [Varies], Greed [-15*], Honesty [-10*], Impulsiveness [-10*], On the Edge [-15*], or Overconfidence [-5*]   * -20 points chosen from among: Bad Temper [-10*], Berserk [-10*], Bloodlust [-10*], Code of Honor (Soldier’s) [-10], Delusion (“Enough bullets can kill any physical threat!”) [-10], Fanaticism (Nation or Service) [-15], Flashbacks [Varies], Greed [-15*], Honesty [-10*], Impulsiveness [-10*], On the Edge [-15*], or Overconfidence [-5*]
-  * Another -30 points chosen from among the previous traits or Alcoholism [-15], Bully [-10*], Callous [-5], Chummy [-5] or Gregarious [-10] or Loner [-5*], Destiny [-5 to -15], Guilt Complex [-5], Jealousy [-10], Killjoy [-15], Nightmares [-5*], Oblivious [-5], Odious Personal Habits [-5 to -15], Reputation [Varies], Sense of Duty (Teammates) [-5], Stubbornness [-5], Truthfulness [-5*], Wealth [Varies], Wounded [-5], or Vow (Never kill a +  * Another -30 points chosen from among the previous traits or Alcoholism [-15], Bully [-10*], Callous [-5], Chummy [-5] or Gregarious [-10] or Loner [-5*], Destiny [-5 to -15], Guilt Complex [-5], Jealousy [-10], Killjoy [-15], Nightmares [-5*], Oblivious [-5], Odious Personal Habits [-5 to -15], Reputation [Varies], Sense of Duty (Teammates) [-5], Stubbornness [-5], Truthfulness [-5*], Wealth [Varies], Wounded [-5], or Vow (Never kill a human) [-10]. 
-human) [-10]. +
  
 Primary Skills: (69) Primary Skills: (69)
Line 869: Line 836:
  
  
 +==== Experiment ====
  
 +You’re human... just not, technically, 100% human. They
 +reengineered every part of you – or, alternatively, grew you
 +from scratch – using the latest biotechnology. Now you’re
 +faster, stronger, and smarter than a normal human could ever
 +hope to be, all thanks to Bioenhancement. Whether
 +your creators were Good Guys that you still work for, or Bad
 +Guys that you managed to escape, you now use your advanced
 +body and mind to protect humanity.
 +
 +Attributes:(210) ST 15 [50]; DX 13 [60]; IQ 13 [60]; HT 14 [40].
 +
 +Secondary Characteristics:(11) +3 [6];  Basic Speed +0.25[5]
 +
 +Advantages: (80)
 +   * Bioenhancement Talent 2 [10]; 
 +   * Combat Reflexes[15]
 +   * Luck [15]
 +   * 45 points in [[character_special_background#Bioenhancement]] abilities put leftovers into the following advantages
 +   * Another 40 points chosen from among: ST +1 to +4 [10/level], DX +1 or +2 [20/level], IQ +1 or +2 [20/level]; HT +1 [10], Absolute Direction [5], Absolute Timing [2], Acute Senses (any) [2/level], Alcohol Tolerance[1], Ambidexterity [5], Appearance [Varies], Brave [1], Charisma [5/level], Contacts (Researchers, etc.; Skill-12, 15, or 18; 9 or less; Usually Reliable) [2, 4, or 6], Danger Sense [15], Dual Shooting (Pistol)[5], Extra Life 1 [25], Fearlessness [2/level] or Unfazeable [15], Fit [5] or Very Fit [15], Flexibility [5] or Double-Jointed [15], High Pain Threshold [10], Intuition [15], Lifting ST 1-5 [3/level], Night Vision [1/level], Penetrating Voice [1], Peripheral Vision [15], Quick Reload (any) [1], Rapid Healing [5] or Regeneration (Slow) [10], Reputation [Varies], Resistant [Varies], Striking ST 1-5 [5/level], Trademark Move [1/move], Wealth [Varies], Weapon Bond [1/weapon], Wild Talent [20/level], replace Combat Reflexes [15] with Enhanced Time Sense [45] for 30 points, or replace Luck [15] with Extraordinary Luck [30] for 15 points.
 +
 +Disadvantages: (-65)
 +   * Duty rangers(12-)[-10] 
 +   * Unusual Biochemistry [-5].
 +   * Another -20 points chosen from among Berserk [-10*], Callous [-5], Flashbacks[Varies], Loner [-5*], Low Self-Image [-10] or Overconfidence [-5*], Mistaken Identity [-5], Nightmares [-5*], Odious Personal Habit (Arrogant) [-5], or Stubbornness [-5].
 +   * Another -30 points chosen from among the previous traits or Bad Temper [-10*], Bloodlust [-10*], Bully [-10*], Clueless [-10], Code of Honor [-5 to -15], Curious [-5*], Delusions [Varies],Gullibility[-10*],Honesty[-10*], Impulsiveness [-10*], Killjoy [-15], Low Empathy [-20], No Sense of Humor [-10], Oblivious [-5], Obsession (Destroy all copies of my file) [-5*], Paranoia [-10], Phobia [Varies], Sense of Duty (Teammates) [-5], Shyness [Varies], or Vow (Never kill a human) [-10].
 +
 +
 +Primary Skills: (61)
 +   * Autohypnosis (H) Will [4]
 +   * Biology (VH) IQ[8]
 +   * Body Control (VH) HT [8]
 +   * Chemistry (H) IQ[4]
 +   * Computer Operation (E) IQ [1]
 +   * Three of: Electronics Operation (Medical or Scientific) or Hazardous Materials (Biological or Chemical), both (A) IQ+1 [4]; Bio-engineering (any), Computer Programming, Diagnosis, Forensics, or Pharmacy (Synthetic), all (H) IQ [4]; or Computer Hacking†, Surgery, or Weird Science,all(VH)IQ-1 [4].
 +    * Three of Forced Entry or Jumping, both (E) DX+1 [2]; Climbing or Stealth, both (A) DX [2]; Acrobatics or Escape, both (H) DX-1 [2]; Swimming (E) HT+1 [2]; Hiking, Lifting, or Running, all (A) HT [2]. Secondary Skills: First Aid (E) IQ [1]; and Research (A) IQ-1 [1].
 +    *  One of Knife (E) DX+2 [4] or Axe/Mace, Broadsword, Rapier, Saber, Shortsword, Spear, Staff, Two-Handed Axe/Mace, or Two- Handed Sword, all (A) DX+1 [4].
 +    * Two of Crossbow, Guns (Pistol, Rifle), Liquid Projector (Flamethrower or Sprayer), Thrown Weapon (Axe/Mace or Knife), all (E) DX+1 [2]; Bolas, Bow, or Throwing, all (A) DX [2]; or Net (H) DX-1 [2].
 +    * One of these 8-point unarmed packages:
 +      * Judo (H) DX [4] and Karate (H) DX [4].
 +      * Brawling (E) DX+1 [2] and Wrestling (A) DX [2] and Spend 4 points to raise a melee weapon skill by 1, or to raise two ranged weapon skills by 1 each.
 +
 +Background Skills:(6) Six of Beam Weapons (Projector) or Bicycling, both (E) DX [1]; Driving (Automobile, Heavy
 +Wheeled, or Motorcycle) (A) DX-1 [1]; Body Sense or
 +Sleight of Hand, both (H) DX-2 [1]; Area Knowledge
 +(any), Camouflage, or Gesture, all (E) IQ [1]; Administra-
 +tion, Armoury (any), Disguise, Holdout, Speed-Reading, or
 +Writing, all (A) IQ-1 [1]; Intimidation (A) Will-1 [1]; or
 +Lip Reading, Observation, or Tracking, all (A) Per-1 [1].
 +
 +==== Techie ====
 +You have spent most of your life applying techno logical solutions to all kinds of problems. 
 +
 +Attributes:(190) ST 11 [10]; DX 12 [40]; IQ 16 [120]; HT 12 [20].
 +
 +Secondary Characteristics:(8) HP +4 [8];
 +
 +Advantages: (85)
 +   * Combat Reflexes [15];
 +   * Luck [15]; 
 +   * Versatile [5]. 
 +   * Another 25 points chosen from among: Equipment Bond [1/item], Gizmos 1-4[5/level], Wealth [Varies], Weapon Bond [1/weapon], or replace Luck
 +[15] with Extraordinary Luck [30] for 15 points.
 +   * A further 25 points chosen from among: DX +1 [20], HT +1 or +2 [10/level], Basic Speed +1.00 [20], Absolute Timing [2], Brave [1], Contact Group
 +(Scientific or research team, etc.; Skill-12, 15, or 18; 9 or less; Somewhat Reliable) [5, 10, or 15], Contacts (Expert, specialist, etc.; Skill-12, 15, or 18; 9 or less; Usually Reliable) [2, 4, or 6], Daredevil [15], Eidetic Memory [5] or Photographic Memory [10], Extra Life 1 [25], Fearlessness [2/level] or Unfazeable [15], High Pain Threshold [10], Intuition [15], Lifting ST 1-2 [3 or 6], Quick Reload (any) [1], Resistant [Varies], or Wild Talent 1 [20].
 +
 +Disadvantages: (-60)
 +   * Duty rangers(12-)[-10] 
 +   *-15 points chosen from among Absent-Mindedness [-15], Appearance [Varies], Clueless [-10], Curious [-5*], Delusion (“Technology can fix anything!”) [-10], Impulsiveness [-10*], Oblivious [-5], Odious Personal Habit (Poor hygiene) [-5], Stubbornness [-5]
 +   * further -15 points chosen from among Charitable [-15*], Chummy [-5] or Gregarious [-10] or Loner [-5*], Easy to Read [-10], Gullibility [-10*], Honesty [-10*], Low Self-Image [-10], Short Attention Span [-10], Truthfulness [-5*], or Workaholic [-5]
 +   * Another -20 points chosen from among Greed [-15*], Intolerance (Luddites) [-5], Jealousy [-10], Klutz [-5], Lecherousness [-15*], No Sense of Humor [-10], Overweight [-1] or Skinny [-5], Post-Combat Shakes [-5*], Shyness [Varies], Trickster [-15*], Wealth [Varies], or Vow (Never kill a human) [-10].
 +
 +
 +Primary Skills: (98)
 +   * 5 at [8] each of: Armoury(Any), Electronics Repair(any), Mechanic(any), Engineering(any), Architect, Bio engineering(any), Computer programming, Physics, Chemistry, Electrician, Machinist
 +   * 5 at [4] each from above.
 +   * 5 at [2] each from above.
 +   * Computer Operation (E) IQ [2]
 +   * Research(A) IQ [2]
 +   * Scrounging (E) Per [1]
 +   * Mathematics(Applied)[1]
 +   * Three of Electronics Operation(any)(A)IQ [4]
 +
 +Secondary Skills:(24)
 +     * Three of Hazardous Materials (Biological†, Chemical, or Radiological), Lockpicking, Photography, or Traps, all (A) IQ [2]-16; Diagnosis, Diplomacy, Forensics, Pharmacy (Synthetic), physician†, Psychology, or Veterinary, all (H) IQ-1 [2]-15; or Biology‡ or Surgery, both (VH) IQ-2 [2]-14.
 +     * Two of: Brawling or Forced Entry, both (E) DX+2 [4]-14; Climbing, Stealth, or Wrestling, all (A) DX+1 [4]-13; Acrobatics or Judo, both (H) DX [4]-12; or Running (A) HT+1 [4]-13.
 +     *Two of Beam Weapons (Any), Guns (Any), or Liquid Projector (Flamethrower,Sprayer, or Squirt Gun), all (E) DX+2 [4]-14.
 +     *One of Crossbow or Knife, both (E) DX+1 [2]-13; Axe/Mace, Broadsword, Saber, Shortsword, or Throwing, all (A) DX [2]-12; or spend 2 points to take any unchosen skill from the two previous lists, at -1 to skill.
 +
 +Background Skills:(5) Five of: Fast-Draw (Pistol or Long Arm) (E)
 +DX+1 [1]; Driving (Automobile) (A) DX-1 [1]-11; Area
 +Knowledge (any), Current Affairs (any), or First Aid†, all (E)
 +IQ [1]-16; Acting, Administration, Explosives (Demolition),
 +Holdout, Merchant, Speed-Reading, Teaching, or Writing,
 +all (A) IQ-1 [1]-15; Swimming (E) HT [1]-12; or Observation
 +or Search, both (A) Per-1 [1]-15.
 +
 +
 +===== Random =====
 +   - Investigator
 +   - Main
 +     - FACEMAN
 +     - HACKER
 +     - INFILTRATOR
 +     - MEDIC
 +     - WHEELMAN
 +     - SHOOTER
 +   - Main as above
 +   - Main second
 +     - Sniper
 +     - Demolition man
 +     - WIRERAT
 +     - Sniper
 +     - Demolition man
 +     - WIRERAT
 +   - Secondary
 +     - FIXER
 +     - SCOUT
 +     - WHITECOAT
 +     - Generalist
 +     - specialist high DX, roll training packages
 +     - specialist high IQ, roll training packages
 +   - Enchanced:
 +     - Gunslinger
 +     - Experiment
 +     - Techie
 +     - Psi
 +     - Sleuth
 +     - Sage
starrangers/character_training_packages.1437510494.txt.gz · Last modified: 2018/07/31 23:23 (external edit)