starrangers:character_training_packages
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starrangers:character_training_packages [2015/07/21 21:50] – [Experiment] weby | starrangers:character_training_packages [2018/07/31 23:23] (current) – external edit 127.0.0.1 | ||
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=====Main templates===== | =====Main templates===== | ||
- | ==== INVESTIGATOR | + | ==== Investigator |
- | + | ||
- | This is the resume of a professional mercenary! You got the | + | |
- | world’s biggest drug dealer on his way here. What, do you need a | + | |
- | slide rule to figure it out? Or maybe another body in a zipper bag | + | |
- | before you start asking questions? | + | |
- | – Det. Lt. John McClane, Die Hard 2 | + | |
It’s crucial to know where you’re headed, when the opposition intends to move, what you (or they) are grabbing, who | It’s crucial to know where you’re headed, when the opposition intends to move, what you (or they) are grabbing, who | ||
you’re shooting at, and why.Hitting the wrong mark can be | you’re shooting at, and why.Hitting the wrong mark can be | ||
embarrassing – or fatal. You might not be as slick as the face | embarrassing – or fatal. You might not be as slick as the face | ||
- | man, a computer wizard like the hacker, | + | man, a computer wizard like the hacker, or the equal of the wire rat at surveillance, |
- | or the equal of the wire rat at surveillance, | + | |
get the facts, and can coordinate these experts and analyze | get the facts, and can coordinate these experts and analyze | ||
their results. | their results. | ||
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- | ==== FACEMAN | + | ==== Faceman |
I just don’t understand it. I lie, I cheat, | I just don’t understand it. I lie, I cheat, | ||
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Background Skills: Computer Operation[1] and Driving (Automobile or Motorcycle)[1] | Background Skills: Computer Operation[1] and Driving (Automobile or Motorcycle)[1] | ||
- | ==== HACKER | + | ==== Hacker |
Gabriel: DOD d-base, 128-bit RSA encryption. Whattaya | Gabriel: DOD d-base, 128-bit RSA encryption. Whattaya | ||
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=====Enchanced Templates===== | =====Enchanced Templates===== | ||
- | These are all 350 point templates. They include the character basic training and an edge into one package. | + | These are all 350 point templates. They include the character basic training and an edge into one package. |
==== Gunslinger ==== | ==== Gunslinger ==== | ||
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* Duty rangers(12-)[-10] | * Duty rangers(12-)[-10] | ||
* -20 points chosen from among: Bad Temper [-10*], Berserk [-10*], Bloodlust [-10*], Code of Honor (Soldier’s) [-10], Delusion (“Enough bullets can kill any physical threat!”) [-10], Fanaticism (Nation or Service) [-15], Flashbacks [Varies], Greed [-15*], Honesty [-10*], Impulsiveness [-10*], On the Edge [-15*], or Overconfidence [-5*] | * -20 points chosen from among: Bad Temper [-10*], Berserk [-10*], Bloodlust [-10*], Code of Honor (Soldier’s) [-10], Delusion (“Enough bullets can kill any physical threat!”) [-10], Fanaticism (Nation or Service) [-15], Flashbacks [Varies], Greed [-15*], Honesty [-10*], Impulsiveness [-10*], On the Edge [-15*], or Overconfidence [-5*] | ||
- | * Another -30 points chosen from among the previous traits or Alcoholism [-15], Bully [-10*], Callous [-5], Chummy [-5] or Gregarious [-10] or Loner [-5*], Destiny [-5 to -15], Guilt Complex [-5], Jealousy [-10], Killjoy [-15], Nightmares [-5*], Oblivious [-5], Odious Personal Habits [-5 to -15], Reputation [Varies], Sense of Duty (Teammates) [-5], Stubbornness [-5], Truthfulness [-5*], Wealth [Varies], Wounded [-5], or Vow (Never kill a | + | * Another -30 points chosen from among the previous traits or Alcoholism [-15], Bully [-10*], Callous [-5], Chummy [-5] or Gregarious [-10] or Loner [-5*], Destiny [-5 to -15], Guilt Complex [-5], Jealousy [-10], Killjoy [-15], Nightmares [-5*], Oblivious [-5], Odious Personal Habits [-5 to -15], Reputation [Varies], Sense of Duty (Teammates) [-5], Stubbornness [-5], Truthfulness [-5*], Wealth [Varies], Wounded [-5], or Vow (Never kill a human) [-10]. |
- | human) [-10]. | + | |
Primary Skills: (69) | Primary Skills: (69) | ||
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* Chemistry (H) IQ[4] | * Chemistry (H) IQ[4] | ||
* Computer Operation (E) IQ [1] | * Computer Operation (E) IQ [1] | ||
- | * Three of: Electronics Operation (Medical or Scientific) or Hazardous Materials (Biological or Chemical), both (A) IQ+1 [4]-14; Bio-engineering (any), Computer Programming, | + | * Three of: Electronics Operation (Medical or Scientific) or Hazardous Materials (Biological or Chemical), both (A) IQ+1 [4]; Bio-engineering (any), Computer Programming, |
- | [4]-12. | + | * Three of Forced Entry or Jumping, both (E) DX+1 [2]; Climbing or Stealth, both (A) DX [2]; Acrobatics or Escape, both (H) DX-1 [2]; Swimming (E) HT+1 [2]; Hiking, Lifting, or Running, all (A) HT [2]. Secondary Skills: First Aid (E) IQ [1]; and Research (A) IQ-1 [1]. |
- | * Three of Forced Entry or Jumping, both (E) DX+1 [2]-14; Climbing or Stealth, both (A) DX [2]-13; Acrobatics or Escape, both (H) DX-1 [2]-12; Swimming (E) HT+1 [2]-15; Hiking, Lifting, or Running, all (A) HT [2]-14. Secondary Skills: First Aid (E) IQ [1]-13; Occultism (A) IQ [2]-13; and Research (A) IQ-1 [1]-12. | + | * One of Knife (E) DX+2 [4] or Axe/Mace, Broadsword, Rapier, Saber, Shortsword, Spear, Staff, Two-Handed Axe/Mace, or Two- Handed Sword, all (A) DX+1 [4]. |
- | * One of Knife (E) DX+2 [4]-15 or Axe/Mace, Broadsword, Rapier, Saber, Shortsword, Spear, Staff, Two-Handed Axe/Mace, or Two- Handed Sword, all (A) DX+1 [4]-14. | + | * Two of Crossbow, Guns (Pistol, Rifle), Liquid Projector (Flamethrower or Sprayer), Thrown Weapon (Axe/Mace or Knife), all (E) DX+1 [2]; Bolas, Bow, or Throwing, all (A) DX [2]; or Net (H) DX-1 [2]. |
- | * Two of Crossbow, Guns (Pistol, Rifle), Liquid Projector (Flamethrower or Sprayer), Thrown Weapon (Axe/Mace or Knife), all (E) DX+1 [2]-14; Bolas, Bow, or Throwing, all (A) DX [2]-13; or Net (H) DX-1 [2]-12. | + | |
* One of these 8-point unarmed packages: | * One of these 8-point unarmed packages: | ||
- | * Judo (H) DX [4]-13 and Karate (H) DX [4]-13. | + | * Judo (H) DX [4] and Karate (H) DX [4]. |
- | * Brawling (E) DX+1 [2]-14 and Wrestling (A) DX [2]-13 and Spend 4 points to raise a melee weapon skill by 1, or to raise two ranged weapon skills by 1 each. | + | * Brawling (E) DX+1 [2] and Wrestling (A) DX [2] and Spend 4 points to raise a melee weapon skill by 1, or to raise two ranged weapon skills by 1 each. |
- | Background Skills:(6) Six of Beam Weapons (Projector) or Bicy- | + | Background Skills:(6) Six of Beam Weapons (Projector) or Bicycling, both (E) DX [1]; Driving (Automobile, |
- | cling, both (E) DX [1]-13; Driving (Automobile, | + | Wheeled, or Motorcycle) (A) DX-1 [1]; Body Sense or |
- | Wheeled, or Motorcycle) (A) DX-1 [1]-12; Body Sense or | + | Sleight of Hand, both (H) DX-2 [1]; Area Knowledge |
- | Sleight of Hand, both (H) DX-2 [1]-11; Area Knowledge | + | (any), Camouflage, or Gesture, all (E) IQ [1]; Administra- |
- | (any), Camouflage, or Gesture, all (E) IQ [1]-13; Administra- | + | |
tion, Armoury (any), Disguise, Holdout, Speed-Reading, | tion, Armoury (any), Disguise, Holdout, Speed-Reading, | ||
- | Writing, all (A) IQ-1 [1]-12; Intimidation (A) Will-1 [1]-12; or | + | Writing, all (A) IQ-1 [1]; Intimidation (A) Will-1 [1]; or |
- | Lip Reading, Observation, | + | Lip Reading, Observation, |
+ | |||
+ | ==== Techie ==== | ||
+ | You have spent most of your life applying techno logical solutions to all kinds of problems. | ||
+ | |||
+ | Attributes: | ||
+ | |||
+ | Secondary Characteristics: | ||
+ | |||
+ | Advantages: (85) | ||
+ | * Combat Reflexes [15]; | ||
+ | * Luck [15]; | ||
+ | * Versatile [5]. | ||
+ | * Another 25 points chosen from among: Equipment Bond [1/item], Gizmos 1-4[5/ | ||
+ | [15] with Extraordinary Luck [30] for 15 points. | ||
+ | * A further 25 points chosen from among: DX +1 [20], HT +1 or +2 [10/level], Basic Speed +1.00 [20], Absolute Timing [2], Brave [1], Contact Group | ||
+ | (Scientific or research team, etc.; Skill-12, 15, or 18; 9 or less; Somewhat Reliable) [5, 10, or 15], Contacts (Expert, specialist, etc.; Skill-12, 15, or 18; 9 or less; Usually Reliable) [2, 4, or 6], Daredevil [15], Eidetic Memory [5] or Photographic Memory [10], Extra Life 1 [25], Fearlessness [2/level] or Unfazeable [15], High Pain Threshold [10], Intuition [15], Lifting ST 1-2 [3 or 6], Quick Reload (any) [1], Resistant [Varies], or Wild Talent 1 [20]. | ||
+ | |||
+ | Disadvantages: | ||
+ | * Duty rangers(12-)[-10] | ||
+ | *-15 points chosen from among Absent-Mindedness [-15], Appearance [Varies], Clueless [-10], Curious [-5*], Delusion (“Technology can fix anything!”) [-10], Impulsiveness [-10*], Oblivious [-5], Odious Personal Habit (Poor hygiene) [-5], Stubbornness [-5] | ||
+ | * further -15 points chosen from among Charitable [-15*], Chummy [-5] or Gregarious [-10] or Loner [-5*], Easy to Read [-10], Gullibility [-10*], Honesty [-10*], Low Self-Image [-10], Short Attention Span [-10], Truthfulness [-5*], or Workaholic [-5] | ||
+ | * Another -20 points chosen from among Greed [-15*], Intolerance (Luddites) [-5], Jealousy [-10], Klutz [-5], Lecherousness [-15*], No Sense of Humor [-10], Overweight [-1] or Skinny [-5], Post-Combat Shakes [-5*], Shyness [Varies], Trickster [-15*], Wealth [Varies], or Vow (Never kill a human) [-10]. | ||
+ | |||
+ | |||
+ | Primary Skills: (98) | ||
+ | * 5 at [8] each of: Armoury(Any), | ||
+ | * 5 at [4] each from above. | ||
+ | * 5 at [2] each from above. | ||
+ | * Computer Operation (E) IQ [2] | ||
+ | * Research(A) IQ [2] | ||
+ | * Scrounging (E) Per [1] | ||
+ | * Mathematics(Applied)[1] | ||
+ | * Three of Electronics Operation(any)(A)IQ [4] | ||
+ | |||
+ | Secondary Skills: | ||
+ | * Three of Hazardous Materials (Biological†, | ||
+ | * Two of: Brawling or Forced Entry, both (E) DX+2 [4]-14; Climbing, Stealth, or Wrestling, all (A) DX+1 [4]-13; Acrobatics or Judo, both (H) DX [4]-12; or Running (A) HT+1 [4]-13. | ||
+ | *Two of Beam Weapons (Any), Guns (Any), or Liquid Projector (Flamethrower, | ||
+ | *One of Crossbow or Knife, both (E) DX+1 [2]-13; Axe/Mace, Broadsword, Saber, Shortsword, or Throwing, all (A) DX [2]-12; or spend 2 points to take any unchosen skill from the two previous lists, at -1 to skill. | ||
+ | |||
+ | Background Skills:(5) Five of: Fast-Draw (Pistol or Long Arm) (E) | ||
+ | DX+1 [1]; Driving (Automobile) (A) DX-1 [1]-11; Area | ||
+ | Knowledge (any), Current Affairs (any), or First Aid†, all (E) | ||
+ | IQ [1]-16; Acting, Administration, | ||
+ | Holdout, Merchant, Speed-Reading, | ||
+ | all (A) IQ-1 [1]-15; Swimming (E) HT [1]-12; or Observation | ||
+ | or Search, both (A) Per-1 [1]-15. | ||
===== Random ===== | ===== Random ===== | ||
- | - Investigator | ||
- Investigator | - Investigator | ||
- Main | - Main | ||
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- specialist high DX, roll training packages | - specialist high DX, roll training packages | ||
- specialist high IQ, roll training packages | - specialist high IQ, roll training packages | ||
+ | - Enchanced: | ||
+ | - Gunslinger | ||
+ | - Experiment | ||
+ | - Techie | ||
+ | - Psi | ||
+ | - Sleuth | ||
+ | - Sage |
starrangers/character_training_packages.1437515418.txt.gz · Last modified: 2018/07/31 23:23 (external edit)