starrangers:combat
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===Range=== | ===Range=== | ||
Combat uses Abstract range: | Combat uses Abstract range: | ||
- | Close (0-5 meters): 0 Can touch rival, at least some of the time and can melee, pistol fights and melee.\\ | + | |
- | Short (6-20 meters): -4 Can talk to enemy, or toss things at him, best smg/carbine range.\\ | + | * Short (6-20 meters): -4 Can talk to enemy, or toss things at him, best smg/carbine range. |
- | Medium (21-100 meters) -8 Can only shout at rival; need a gun to attack him. Typical rifle combat range.\\ | + | * Medium (21-100 meters) -8 Can only shout at rival; need a gun to attack him. Typical rifle combat range. |
- | Long (101-500 meters) -12 Opponent is out of earshot, at scoped rifle range.\\ | + | * Long (101-500 meters) -12 Opponent is out of earshot, at scoped rifle range. |
- | Very long (501-2 kilo meters) -16 Rival difficult or impossible to see or shoot.\\ | + | * Very long (501-2 kilo meters) -16 Rival difficult or impossible to see or shoot. |
- | Extremely long (2-10 kilometers) -20 Usual range for cannon fire on large targets and similar.\\ | + | * Extremely long (2-10 kilometers) -20 Usual range for cannon fire on large targets and similar. |
- | Beyond visual | + | * Beyond visual |
- | Long beyond visual | + | * Long beyond visual |
- | Close space (200-1 000 kilometers) -32 space combat range band\\ | + | * Close space (200-1 000 kilometers) -32 space combat range band |
- | Short space (1 000-5 000 kilometers) -36 space combat range band\\ | + | * Short space (1 000-5 000 kilometers) -36 space combat range band |
- | Medium space (5 000-20 000 kilometers) -36 space combat range band\\ | + | * Medium space (5 000-20 000 kilometers) -36 space combat range band |
- | Long space (20 000-100 000 kilometers) -40 space combat range band\\ | + | * Long space (20 000-100 000 kilometers) -40 space combat range band |
- | Extreme space (100 000-500 000 kilometers) -44 space combat range band. There is significant light speed lag. Average of almost 1 second one way.\\ | + | * Extreme space (100 000-500 000 kilometers) -44 space combat range band. There is significant light speed lag. Average of almost 1 second one way. |
- | Beyond normal space (500 000-2 million kilometers) -44 Space combat range band. Normally cannot hit at this range, but projectiles against non maneuvering targets are possible. There is significant light speed lag. Average of about 3 seconds one way.\\ | + | * Beyond normal space (500 000-2 million kilometers) -44 Space combat range band. Normally cannot hit at this range, but projectiles against non maneuvering targets are possible. There is significant light speed lag. Average of about 3 seconds one way. |
- | Outside orbital (2 million kilometers-10 million kilometers) -48 There is significant light speed lag. Average of about 16 seconds one way.\\ | + | * Outside orbital (2 million kilometers-10 million kilometers) -48 There is significant light speed lag. Average of about 16 seconds one way. |
- | Short interplanetary (10-50 million kilometers) -52 There is significant light speed lag. Average of more than a minute one way.\\ | + | * Short interplanetary (10-50 million kilometers) -52 There is significant light speed lag. Average of more than a minute one way. |
- | Medium interplanetary (50-200 million kilometers) -56 There is significant light speed lag. Average of more than five minutes one way.\\ | + | * Medium interplanetary (50-200 million kilometers) -56 There is significant light speed lag. Average of more than five minutes one way. |
- | Long interplanetary (200 million kilometers-7 Astronomical units) -60 There is significant light speed lag. Average of about half an hour one way.\\ | + | * Long interplanetary (200 million kilometers-7 Astronomical units) -60 There is significant light speed lag. Average of about half an hour one way. |
- | Extreme interplanetary (7-20 Astronomical units) -64 There is significant light speed lag. Average of more than two hours one way.\\ | + | * Extreme interplanetary (7-20 Astronomical units) -64 There is significant light speed lag. Average of more than two hours one way. |
- | Close deep space (20-100 Astronomical units) -68\\ | + | * Close deep space (20-100 Astronomical units) -68 |
- | Medium deep space (100-500 Astronomical units) -72\\ | + | * Medium deep space (100-500 Astronomical units) -72 |
- | Long deep space (500-2000 Astronomical units) -76 \\ | + | * Long deep space (500-2000 Astronomical units) -76 |
- | Extreme deep space (2000 Astronomical units-0.05 parsec) -80\\ | + | * Extreme deep space (2000 Astronomical units-0.05 parsec) -80 |
- | Close interstellar space (0.05-0.25 parsec) -84\\ | + | * Close interstellar space (0.05-0.25 parsec) -84 |
- | Medium interstellar space (0.25-1 parsec) -88\\ | + | * Medium interstellar space (0.25-1 parsec) -88 |
- | Long interstellar space (1-5 parsec) -92\\ | + | * Long interstellar space (1-5 parsec) -92 |
- | Extreme interstellar space (5-20 parsec) -96\\ | + | * Extreme interstellar space (5-20 parsec) -96 |
starrangers/combat.1430827333.txt.gz · Last modified: 2018/07/31 23:23 (external edit)