starrangers:edge
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starrangers:edge [2015/07/22 09:25] – weby | starrangers:edge [2018/07/31 23:23] (current) – external edit 127.0.0.1 | ||
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For edges you get an edge from below and previous [[Training/ | For edges you get an edge from below and previous [[Training/ | ||
- | ====Psionic==== | + | =====Psionic===== |
You can do things with your mind that others cannot. | You can do things with your mind that others cannot. | ||
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* and one skill package of:[46] | * and one skill package of:[46] | ||
- | ===Investigator=== | + | ====Investigator==== |
Advantages 20 points chosen from among ST+1[10], DX+1[20], IQ+1 | Advantages 20 points chosen from among ST+1[10], DX+1[20], IQ+1 | ||
[20], HP +1 or +2[2/ | [20], HP +1 or +2[2/ | ||
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Lore(Conspiracies or Psis), Holdout, Lock picking, or Photography, | Lore(Conspiracies or Psis), Holdout, Lock picking, or Photography, | ||
- | ===Manipulator=== | + | ====Manipulator==== |
Advantages: | Advantages: | ||
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Heraldry, or HiddenLore(Psis), | Heraldry, or HiddenLore(Psis), | ||
- | ===Secret agent=== | + | ====Secret agent==== |
Advantages: 20 points chosen from among Patrons[Varies], | Advantages: 20 points chosen from among Patrons[Varies], | ||
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Background Skills: Four of Parachuting(E)DX[1]-11; | Background Skills: Four of Parachuting(E)DX[1]-11; | ||
- | ===Soldier=== | + | ====Soldier==== |
Advantages: | Advantages: | ||
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Secondary Skills: | Secondary Skills: | ||
- | ====Bionics==== | + | =====Bionics===== |
+ | While not rich, you have an extensive collection of cybernetic implants | ||
Get 150(+upto 59 extra for replaced ranger bionics) points of bionics from the noble list. | Get 150(+upto 59 extra for replaced ranger bionics) points of bionics from the noble list. | ||
- | ====Rich==== | + | =====Rich===== |
+ | While not truly rich as the nobles, you are certainly richer than those who are merely well to do. | ||
You have enjoyed the good tutors instead of normal schooling: [40] | You have enjoyed the good tutors instead of normal schooling: [40] | ||
* IQ +1 | * IQ +1 | ||
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- | ====Educated==== | + | =====Educated===== |
+ | You have had extensive schooling, likely something like an advanced university degree. | ||
* IQ +3[60] | * IQ +3[60] | ||
* Three of[2]: Current Affairs(Business or High Culture)or Savoir-Faire(High Society); or Administration, | * Three of[2]: Current Affairs(Business or High Culture)or Savoir-Faire(High Society); or Administration, | ||
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* 64 points in knowledge skills(max 16 points each. Should have at least one knowledge skill 12+ points.) | * 64 points in knowledge skills(max 16 points each. Should have at least one knowledge skill 12+ points.) | ||
- | ====Fast Guy==== | + | =====Fast Guy===== |
You’re what most people think of as a “martial artist”: lean, | You’re what most people think of as a “martial artist”: lean, | ||
agile, and lethally skilled at unarmed combat. | agile, and lethally skilled at unarmed combat. | ||
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- | ====Big Guy==== | + | =====Big Guy===== |
You’re a master of barehanded combat – but not the sort who | You’re a master of barehanded combat – but not the sort who | ||
jumps readily to mind. In fact, you prefer not to jump, and favor | jumps readily to mind. In fact, you prefer not to jump, and favor | ||
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[2 to 4]; Uppercut [1]; or Wrench (Limb) [2 to 8]. | [2 to 4]; Uppercut [1]; or Wrench (Limb) [2 to 8]. | ||
- | ====Homo superior==== | + | =====Homo superior===== |
You are a "new human", | You are a "new human", | ||
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- Resist +3 sickness | - Resist +3 sickness | ||
- subsonic hearing | - subsonic hearing | ||
- | - temperature tolerance | + | - temperature tolerance |
- temperature tolerance 2 low | - temperature tolerance 2 low | ||
- ultra hearing | - ultra hearing | ||
- | ====Veteran Ranger==== | + | =====Veteran Ranger===== |
You have been in the service for a long time, heck, back when you were an old hat, you trained newbies that are now considered old hats. | You have been in the service for a long time, heck, back when you were an old hat, you trained newbies that are now considered old hats. | ||
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* -5 points in basic/ | * -5 points in basic/ | ||
- | ====Immortal==== | + | =====Immortal===== |
You are immortal, aged more than 1000 years and mildly psionic. | You are immortal, aged more than 1000 years and mildly psionic. | ||
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At least some of the skills in the training packages should be from an earlier TL. | At least some of the skills in the training packages should be from an earlier TL. | ||
- | ==== Other service background ==== | + | ===== Other service background |
You served 20 years ("20 year man") in one of the other imperial services before joining rangers. | You served 20 years ("20 year man") in one of the other imperial services before joining rangers. | ||
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* The remaining 13/17 points to 150 go to Basic skills/ | * The remaining 13/17 points to 150 go to Basic skills/ | ||
- | ====Salarian Lystheni==== | + | =====Salarian Lystheni===== |
You [[Salarians|Salarian]] Lystheni. A offshot that is not welcome in the Salarian worlds and have chosen to be in the Empire. | You [[Salarians|Salarian]] Lystheni. A offshot that is not welcome in the Salarian worlds and have chosen to be in the Empire. | ||
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- | ====Enhanced==== | + | =====Enhanced===== |
This is a “general improvement” lens on the base training package, which increases the | This is a “general improvement” lens on the base training package, which increases the | ||
overall competence of the template without changing its flavor. | overall competence of the template without changing its flavor. | ||
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Skills: Spend another 30 points to add or improve any skills from the template, max 1 rank each. | Skills: Spend another 30 points to add or improve any skills from the template, max 1 rank each. | ||
- | ====Hard to kill==== | + | =====Hard to kill===== |
You are just very hard to kill permanently. | You are just very hard to kill permanently. | ||
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* Hitpoints +5[10] | * Hitpoints +5[10] | ||
- | ==== Renaissance Man ==== | + | ===== Renaissance Man ===== |
Your capabilities are at the upper end of the normal human | Your capabilities are at the upper end of the normal human | ||
spectrum, or a little past it. | spectrum, or a little past it. | ||
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- | ====Tough to Take Out==== | + | =====Tough to Take Out===== |
You are one tough son of a bitch, being really hard to take out most of the ways. | You are one tough son of a bitch, being really hard to take out most of the ways. | ||
This has also made you somewhat overconfident. | This has also made you somewhat overconfident. | ||
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* Injury Tolerance (No Vitals) [5] B61 | * Injury Tolerance (No Vitals) [5] B61 | ||
* Injury Tolerance (No Brain) [5] B61 | * Injury Tolerance (No Brain) [5] B61 | ||
- | * Damage Resistance | + | * Damage Resistance |
* Rule of 15 [1] PU2: | * Rule of 15 [1] PU2: | ||
* Nictitating Membrane 4 - Hardened 1, +20%. [5] B71 | * Nictitating Membrane 4 - Hardened 1, +20%. [5] B71 | ||
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- | ====Bionically enchanced==== | + | =====Bionically enchanced===== |
You have been engineered to be better than normal humans. This is a combination of generic engineering, | You have been engineered to be better than normal humans. This is a combination of generic engineering, | ||
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- | ===Bioenhancement=== | + | ====Bioenhancement==== |
Your abilities are tied directly to your unique body chemistry. You must have Unusual Biochemistry (p. B160); if you | Your abilities are tied directly to your unique body chemistry. You must have Unusual Biochemistry (p. B160); if you | ||
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ignore the prerequisites for the latter. | ignore the prerequisites for the latter. | ||
- | ==Adrenal-Muscular Trigger== | + | ===Adrenal-Muscular Trigger=== |
- | 2 points/ | + | 3.2 points/ |
You can temporarily boost your ST (but not your HP) by | You can temporarily boost your ST (but not your HP) by | ||
one for every level of this ability. This takes a Ready maneuver | one for every level of this ability. This takes a Ready maneuver | ||
- | to activate and lasts for 1dx5 seconds, after which it is inaccessible for five minutes. | + | to activate and lasts for 4 seconds, after which it is inaccessible for 15 seconds. |
- | Statistics: Extra ST without HP* (Maximum Duration, 1d¥5 | + | Statistics: Extra ST without HP* (3 second duration, -25%; Cost 1 FP, -5%, Takes recharge 15 seconds, -20%, PM, -10%) [3.2/level]. |
- | seconds, -65%; PM, -10%) [2/level]. | + | |
* Normally costs 8 points/ | * Normally costs 8 points/ | ||
- | ==Breath-Holding== | + | ===Breath-Holding=== |
2 points/ | 2 points/ | ||
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Statistics: Breath-Holding (PM, -10%) [2/level]. | Statistics: Breath-Holding (PM, -10%) [2/level]. | ||
- | ==Cellular Restoration== | + | ===Cellular Restoration=== |
18, 32, or 54 points | 18, 32, or 54 points | ||
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Regular, or Fast; PM, -10%) [9, 23, or 45]. | Regular, or Fast; PM, -10%) [9, 23, or 45]. | ||
- | ==Cerebral-Motor Multitasking== | + | ===Cerebral-Motor Multitasking=== |
28 or 55 points | 28 or 55 points | ||
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[28 or 55]. | [28 or 55]. | ||
- | ==Circadian Rhythm Control== | + | ===Circadian Rhythm Control=== |
8 or 18 points | 8 or 18 points | ||
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-10%) [18]. | -10%) [18]. | ||
- | ==Discriminatory Hearing== | + | ===Discriminatory Hearing=== |
14 points | 14 points | ||
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Statistics: Discriminatory Hearing (PM, -10%) [14]. | Statistics: Discriminatory Hearing (PM, -10%) [14]. | ||
- | ==Discriminatory Smell== | + | ===Discriminatory Smell=== |
14 or 21 points | 14 or 21 points | ||
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inatory Smell (Emotion Sense, +50%; PM, -10%) [21]. | inatory Smell (Emotion Sense, +50%; PM, -10%) [21]. | ||
- | ==Eagle Eyes== | + | ===Eagle Eyes=== |
4 points/ | 4 points/ | ||
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vantage, Vulnerability (Blinding Attacks ¥2), -10%) [4/level]. | vantage, Vulnerability (Blinding Attacks ¥2), -10%) [4/level]. | ||
- | ==Enhanced Ground Move== | + | ===Enhanced Ground Move=== |
9, 18 or 27 points | 9, 18 or 27 points | ||
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[9, 18 or 27]. | [9, 18 or 27]. | ||
- | ==Enhanced Speed== | + | ===Enhanced Speed=== |
18, 36, or 54 points | 18, 36, or 54 points | ||
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[18, 36, or 54]. | [18, 36, or 54]. | ||
- | ==Epidermal Resilience== | + | ===Epidermal Resilience=== |
- | 3 points/ | + | 1.5 points/ |
Your skin is much tougher than it looks, providing flexible | Your skin is much tougher than it looks, providing flexible | ||
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Statistics: DR (Low Signature, +10%; PM, -10%; Tough Skin, | Statistics: DR (Low Signature, +10%; PM, -10%; Tough Skin, | ||
- | -40%) [3/level]. | + | -40%) [1.5/level]. |
- | ==Equilibrium Enhancement== | + | ===Equilibrium Enhancement=== |
23 points | 23 points | ||
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-10%) [14]. | -10%) [14]. | ||
- | ==Injury Tolerance (Unliving)== | + | ===Injury Tolerance (Unliving)=== |
18 points | 18 points | ||
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Statistics: Injury Tolerance (Unliving; PM, -10%) [18]. | Statistics: Injury Tolerance (Unliving; PM, -10%) [18]. | ||
- | ==Neural Computational Matrix== | + | ===Neural Computational Matrix=== |
8 or 15 points | 8 or 15 points | ||
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Photographic Memory (PM, -10%) [9]. | Photographic Memory (PM, -10%) [9]. | ||
- | ==Ocular Adaptability== | + | ===Ocular Adaptability=== |
9 or 23 points | 9 or 23 points | ||
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Vision (PM, -10%) [23]. | Vision (PM, -10%) [23]. | ||
- | ==Super Jump== | + | ===Super Jump=== |
9, 18, or 27 points | 9, 18, or 27 points | ||
You can make impressive leaps! This allows you to jump | You can make impressive leaps! This allows you to jump | ||
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Statistics: Super Jump 1, 2, or 3 (PM, -10%) [9, 18, or 27] | Statistics: Super Jump 1, 2, or 3 (PM, -10%) [9, 18, or 27] | ||
- | ==Bioenhancement Talent== | + | ===Bioenhancement Talent=== |
5 points/ | 5 points/ | ||
starrangers/edge.1437557128.txt.gz · Last modified: 2018/07/31 23:23 (external edit)