starrangers:medical
Differences
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starrangers:medical [2018/07/31 23:23] – external edit 127.0.0.1 | starrangers:medical [2021/05/19 02:11] (current) – weby | ||
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Implanted: ready maneuver to turn it on(1 second), get the range with a concentrate and roll of electronics operation(sensors) to get range info (1 second) and then aim normally 1-3 seconds for accuracy. After that you probably want to turn off the radar(1 second) to not be radiating and not have the radar overlay part of your vision field. | Implanted: ready maneuver to turn it on(1 second), get the range with a concentrate and roll of electronics operation(sensors) to get range info (1 second) and then aim normally 1-3 seconds for accuracy. After that you probably want to turn off the radar(1 second) to not be radiating and not have the radar overlay part of your vision field. | ||
- | Also since the implanted gadget is a gadget you need to do things like maintenance(in sense you only need to do it if you have the needs maintenance), | + | Also since the implanted gadget is a gadget you need to do things like maintenance(with advantage |
=====Availability===== | =====Availability===== |
starrangers/medical.1533079404.txt.gz · Last modified: 2018/07/31 23:23 by 127.0.0.1