starrangers:special_powers
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
starrangers:special_powers [2016/05/29 17:37] – [Psionic shield] weby | starrangers:special_powers [2018/07/31 23:23] (current) – external edit 127.0.0.1 | ||
---|---|---|---|
Line 72: | Line 72: | ||
Lift one target a few cm only. | Lift one target a few cm only. | ||
- | Affliction 1 - Malediction | + | Affliction 1 - Malediction |
- | Skill: Psionic Lift (HT/hard)[2] | + | Skill: Psionic Lift (HT/hard)[3] |
===Level 2=== | ===Level 2=== | ||
Lift a group up to 1.5m height. | Lift a group up to 1.5m height. | ||
- | Affliction 1 - Malediction | + | Replace previous with alternate abilities: |
+ | | ||
+ | * Catfall - Feather fall 20%, Takes recharge 10 seconds, -15%; Cost FP 1, -5%. Require skill roll, -5%; Psionic, -10%;[9] | ||
- | Skill: Psionic Lift (HT/hard)[6] | + | Skill: Psionic Lift (HT/hard)[+4] |
===Level 3=== | ===Level 3=== | ||
- | FIXME level 3 lift | + | Replace previous with alternate abilities: |
+ | * Affliction 1 - Malediction | ||
+ | * Affliction 1 - Malediction | ||
+ | * Telekinesis 20 - Visible, -20%; Lift Only, -20%; ; Takes recharge 5 seconds, -10%; Cost FP 1, -5%. Require skill roll, -5%; Psionic, -10%; | ||
+ | * Super Jump 2 - Lighter Than Air, -10%; ; Takes recharge 5 seconds, -10%; Cost FP 1, -5%. Require skill roll, -5%; Psionic, -10%; | ||
- | Replace previous with: Telekinesis 23 - Lift Only, -20%; 4 second duration., -60%; Grapple bonus 7, +35%; Subconscious to keep in place, +30%. Require skill roll, -5%; Cost FP 1, -5%; Psionic, -10%; Takes recharge 5 seconds, -10%.[64]\\ | + | Skill: Psionic Lift (HT/hard)[+1] |
- | + | ||
- | + | ||
- | Skill: Psionic Lift (HT/hard)[2] | + | |
====Psionic shield==== | ====Psionic shield==== | ||
Line 203: | Line 206: | ||
Replace previous with: Regeneration - Fast (You recover 1 HP per minute), +50; Electric, -20%; Cost 1 fp/minute, -5%; Require skill roll, -5%. [35]\\ | Replace previous with: Regeneration - Fast (You recover 1 HP per minute), +50; Electric, -20%; Cost 1 fp/minute, -5%; Require skill roll, -5%. [35]\\ | ||
add: Recovery - Electric, -20%. [8] | add: Recovery - Electric, -20%. [8] | ||
- | |||
- | Health HT/hard[1] | ||
===Level 3=== | ===Level 3=== | ||
- | Replace previous with: Regeneration - Very Fast (You recover 1 HP per second), +100; Electric, -20%; Cost 1 fp/second, -10%; Require skill roll, -5%; Hard to use 1, -5%.[60] | + | Replace previous with: Regeneration - Very Fast (You recover 1 HP per second), +100; Electric, -20%; Cost 1 fp/second, -10%; Require skill roll, -5%[65] |
=====Engineer ===== | =====Engineer ===== | ||
Line 520: | Line 521: | ||
===Level 1=== | ===Level 1=== | ||
- | Invisibility - Can Carry Objects (Up to Light Encumbrance), | + | * Invisibility - Can Carry Objects (Up to Light Encumbrance), |
- | Undetected(will/ | + | |
- | 11 points to next level | + | |
===Level 2=== | ===Level 2=== | ||
- | Invisibility - Can Carry Objects (Up to Light Encumbrance), | + | * Invisibility - Can Carry Objects (Up to Light Encumbrance), |
+ | * Undetected(will/ | ||
===Level 3=== | ===Level 3=== | ||
- | Invisibility - Can Carry Objects (Up to Medium Encumbrance), | + | * Invisibility - Can Carry Objects (Up to Medium Encumbrance), |
+ | * Increased move - only while undetected is on, -10%[5] | ||
- | stealth[1] | ||
starrangers/special_powers.1464543453.txt.gz · Last modified: 2018/07/31 23:23 (external edit)