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starrangers:suggested_characters

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Suggested

It is suggested that each character has some function aboard the starship and some ability to function in combat. The extra training packages are good for fleshing out options.

The group should have at least someone for following roles:

  • Tech
  • Communication tech
  • Pilot
  • Space pilot
  • Driver
  • Explosive ordnance disposal
  • Face-someone to interact with others(usually best if it is the highest rank character)
  • Hacker
  • Security systems bypass
  • Detective/Forensics for crime scene investigations
  • Space ship gunner

One possible set of four to cover the roles is:

  1. Face/detective → Team leader
  2. Technician/Explosive ordnance disposal
  3. Hacker/communications tech/security bypass
  4. Pilot/driver/space pilot

One thing to consider is if everyone has gone though Airborne School or not. If you all have then that allows for additional covert deployment option(HaLo jump) in places where you are not supposed to be.

You will have two NPCs in the ship that can operate it for short periods without the players.

One of the characters should be Master ranger(rank 1+2) and one second in command(rank 1+(1→2) ranger), rest can be rank 1+(0→1) rangers.

Note that the first rank (ranger) is a courtesy rank as it does not mean anything in 99% of the cases as you are the lowest ranked deployed ranger, it only matters in cross service matters. Further ranks are normal ranks. The courtesy rank does not count for free status.

If you wish you can be a member of another service instead of ranger that is doing a tour in rangers.

Skills needed: the two NPCs and the robot have all spaceship repair and operation skills combined at some level, but it is normally a good idea that two people at least have every skill.

Spaceship Repair:

  • Armoury (Vehicle Armor)
  • Electronics Repair (Communications)
  • Electronics Repair (Sensors)
  • Electronics Repair (Computers)
  • Computer Programming
  • Electrician
  • Mechanic (Life Support)
  • Housekeeping
  • Electronics Repair(Medical)
  • Armoury (Force Shields)
  • Electronics Repair (Scientific)
  • Mechanic (Spaceship)
  • Electronics Repair (EW)
  • Mechanic (Reactionless Drive)
  • Mechanic (Stardrive)
  • Mechanic (Fusion)

Spaceship Operation:

  • Electronics Operation (Communications)
  • Electronics Operation (Sensors)
  • Computer Operation
  • Electronics Operation(Medical)
  • Electronics Operation (Scientific)
  • Electronics Operation (EW)
  • Piloting (Fast Spaceship)
  • Piloting (Hyperspace)
  • Piloting (Aerospace)
  • Navigation(Space)
  • Navigation(Air)
  • Navigation(Hyperspace)
  • Piloting(Remote controlled)
  • Piloting(Aerospace)
  • Gunner(Beams) *3

Other Equipment maintain: (some of the spaceship maintain skills in addition for other equipment too)

  • Armoury (Body Armor)
  • Armoury (Small Arms)
  • Mechanic(Robots)

Science skills, these are optional, but someone having a point in most of these and electronics operation(scientific) could come handy at some point.

  • Archaeology
  • Biology
  • Chemistry
  • Farming
  • Forensics
  • Geology
  • Metallurgy
  • Paleontology
  • Pharmacy
starrangers/suggested_characters.1434910850.txt.gz · Last modified: 2018/07/31 23:23 (external edit)