starrangers:rules_changes
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starrangers:rules_changes [2014/07/29 03:35] – weby | starrangers:rules_changes [2015/06/24 04:43] – weby | ||
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====== Rules changes ====== | ====== Rules changes ====== | ||
These are the basic rules " | These are the basic rules " | ||
- | |||
- | For other changes see: | ||
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Some hitpoints based on weight | Some hitpoints based on weight | ||
- | ^ closest to hp ^^^ Closest to weight ^^^ | + | ^ closest to hp ^^ Closest to weight ^^ |
^ kg ^ hp ^ kg ^ hp ^ | ^ kg ^ hp ^ kg ^ hp ^ | ||
| 0.0071 | 1 | 0.01 | 1 | | | 0.0071 | 1 | 0.01 | 1 | | ||
Line 81: | Line 79: | ||
| 140 000 | 4500 | 2 500 000 | 18708 | | | 140 000 | 4500 | 2 500 000 | 18708 | | ||
| 180 000 | 5000 | 3 000 000 | 20494 | | | 180 000 | 5000 | 3 000 000 | 20494 | | ||
+ | |||
+ | =====Space ship systems===== | ||
+ | The FTL drives: are 1pc/ | ||
+ | |||
+ | Armor: All armor values for TL 9 are as spaceships, TL 10 are 1.5 times, TL 11 are 2 times. | ||
+ | |||
+ | Shields: are ablative shields and increase in effect a lot at larger sizes. | ||
+ | |||
+ | Cloaking devices are available at TL 11. They are harder and hard to build as the size protected increases. The currently in the empire basic cost applies up to 300 tons, with 4* cost up to 3000 tons and 20* cost up to 10 000 tons, 100* cost up to 30 000 tons. | ||
+ | |||
+ | Smaller systems do not reduce ship HT. | ||
+ | |||
+ | Drives: hot and cold reactionless drives are abailable at TL 9. They have *2 effect at TL 10, and *10 effect at TL 11. | ||
starrangers/rules_changes.txt · Last modified: 2018/07/31 23:23 by 127.0.0.1