starrangers:army
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| starrangers:army [2015/05/28 16:18] – [Structure] weby | starrangers:army [2018/07/31 23:23] (current) – external edit 127.0.0.1 | ||
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| ====Personnel==== | ====Personnel==== | ||
| - | Total personnel: about 400 million. \\ | + | Total personnel: about 400 million |
| Active reserve: about 16 billion that train at least yearly.\\ | Active reserve: about 16 billion that train at least yearly.\\ | ||
| Wartime personnel: about 40 billion after the activation of all reserves and general call up, with 60 billion after a training period and 140 billion eventually if need be.\\ | Wartime personnel: about 40 billion after the activation of all reserves and general call up, with 60 billion after a training period and 140 billion eventually if need be.\\ | ||
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| The shooter or sniper training packages are most common. Though there specialists of all sorts. | The shooter or sniper training packages are most common. Though there specialists of all sorts. | ||
| - | Note that active army has Monocrys Subdermal Armor implant instead of bioplast skin(21 more points). | + | Note that active army has Monocrys/ |
| ====Deployment==== | ====Deployment==== | ||
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| The basic army structure is a fire team with a corporal in charge. | The basic army structure is a fire team with a corporal in charge. | ||
| - | * Infantry fire teams consist | + | |
| - | | + | |
| - | * Sniper with a sniper rifle (15mm for powered armor troops, 10mm for non powered) | + | * Divisions consist of 3 regiments |
| - | * Machine gunner with a chaingun. | + | |
| - | | + | * Battalions consist of 3 brigades |
| - | * Armor and vehicle crews are normally squads and tend to have 2 people in most cases. | + | |
| - | * 3 Squads,a 3 person command element | + | * Hq platoon |
| - | | + | |
| - | * Heavy fire team: 3 troops with pistols | + | |
| - | | + | |
| - | vehicles+support/ | + | |
| - | | + | |
| - | | + | |
| - | | + | |
| - | | + | * 3*3 man scout/ |
| - | | + | |
| - | | + | |
| - | | + | |
| - | | + | * A platoon consists of 3 Squads,a 3 person command element and a 3 person heavy fire (for a total of 36 troops). In vehicles there are normally 3 vehicles. |
| - | | + | * command element: Second Lieutenant, commo/EW technician, Gunnery Sergeant |
| - | | + | * Heavy fire team: 3 troops with pistols and one MLAWs and one IML. |
| - | | + | * A squad consists of 3 Fire teams and a sergeant (for a total of 10 in the infantry). In vehicles the squad leader is normally one of the vehicle leaders. |
| - | | + | * Infantry fire teams consist of 3 troops. They tend to be in heavy powered armor in the main army and have: |
| + | * Corporal with a 10mm smg+grenade launcher | ||
| + | * Sniper with a sniper rifle (15mm for powered armor troops, 10mm for non powered) | ||
| + | * Machine gunner with a chaingun. | ||
| + | * Armor and vehicle crews are normally squads and tend to have 2 people in most cases. | ||
| ====Equipment==== | ====Equipment==== | ||
| - | Armor: | + | ===Armor=== |
| Infantry: | Infantry: | ||
| - | * Army active infantry is switching to Dreadnought Battlesuits | + | * Army active infantry is switching to medium/ |
| - | * The rest of active infantry is in Heavy Battlesuits(225 million). | + | * The rest of active infantry is in Heavy Battlesuits(200 million). |
| - | * Colonial troops and colonial marines tend to use Heavy Cybersuits(50 million). | + | * Category 1 reserve infantry is converting to Heavy Battlesuits, |
| - | * In about 10 more years all active infantry will have extra heavy shields, though more than half will still use Heavy battlesuits. | + | * Category 2 reserve infantry have mostly Commando Battlesuits, |
| - | * Category 1 reserve infantry is converting to Heavy Battlesuits, | + | * Category 3 reserve infantry have Powered Space Armor(3.5 billion) or Powered Combat Hardsuit(7.5 billion) (all TL 10 models) |
| - | * Category 2 reserve infantry have mostly Commando Battlesuits, | + | |
| - | * Category 3 reserve infantry have Powered Space Armor(3.5 billion) or Powered Combat Hardsuit(7.5 billion) | + | |
| * Category 4 reserve infantry have nanoweave tacsuits(15 billion). | * Category 4 reserve infantry have nanoweave tacsuits(15 billion). | ||
| * Category 5 reserve infantry have nanoweave tacsuits(10 billion) or nanoweave suits with nanoweave tac vest(6 billion). | * Category 5 reserve infantry have nanoweave tacsuits(10 billion) or nanoweave suits with nanoweave tac vest(6 billion). | ||
| Line 80: | Line 83: | ||
| Specialists and support: | Specialists and support: | ||
| - | * Army actives have motly switched to Heavy Cybersuits with 125 million total in use and 25 million produced/ | + | * Army actives have mostly |
| - | * Category 1 reserve uses Commando Battlesuits or Monocrys Tacsuit. | + | * Category 1 reserve uses Commando Battlesuits or Powered Combat Armor. |
| - | * Category 2 reserve uses Powered Combat Armor or Powered Space Armor or Powered Combat Hardsuits or Monocrys Tacsuit | + | * Category 2 reserve uses Powered Combat Armor or Powered Space Armor. |
| - | * Category 3 reserve uses Monocrys | + | * Category 3 reserve uses mostly Nanoweave |
| * Category 4 and 5 reserves have Nanoweave Suits. | * Category 4 and 5 reserves have Nanoweave Suits. | ||
| * Category 6 reserve has reflex suits reserved. | * Category 6 reserve has reflex suits reserved. | ||
| - | Implants: | + | ===Implants=== |
| - | * Active duty troops have the implants listed under [[character_creation# | + | * Active duty troops have the implants listed under [[basic bionic enchantment|Ranger bionics]] but with Monocrys(about 125 mil) or nanoweave(rest) subdermal armor instead of the Bioplastic Skin. |
| * Category 1-2 reserves have basically the same,but with nanoweave subdermal armor. | * Category 1-2 reserves have basically the same,but with nanoweave subdermal armor. | ||
| * Category 3 and 4 reserves have troops that have the same implants as category 1-2(about 3 billion-most being previously higher category reserve), but most only have video comm and biomonitor. | * Category 3 and 4 reserves have troops that have the same implants as category 1-2(about 3 billion-most being previously higher category reserve), but most only have video comm and biomonitor. | ||
| - | Weapons: | + | ===Weapons=== |
| * Most heavy power armor infantry uses ETC 15mm rifles with 15mm etc chain guns as squad heavy weapons. | * Most heavy power armor infantry uses ETC 15mm rifles with 15mm etc chain guns as squad heavy weapons. | ||
| - | | + | * Other active infantry and category 1-3 reserve infantry use 10mm ETC rifle/ |
| - | | + | |
| * Category 5-6 infantry only have 10mm ETC pistol/smg type weapons. | * Category 5-6 infantry only have 10mm ETC pistol/smg type weapons. | ||
| - | * Most non infantry actives have heavy blaster pistols | + | * Most non infantry actives have heavy blaster pistols |
| * All other non infantry has 10mm ETC pistol/smg type weapons. | * All other non infantry has 10mm ETC pistol/smg type weapons. | ||
| + | |||
| + | ===Vehicles=== | ||
| + | * Active infantry use grav IFVs and dragon heavy tanks. | ||
| + | * Colonial troops use g-carriers and scout speeders mostly. | ||
| + | * Marines and colonial marines do no normally have vehicles assigned as they are mostly transported by navy/patrol assets like assault shuttles, though most units have some speeders and maybe a few grav cars assigned. | ||
| + | * Category 1-2 reserves use grav IFVs and Armored grav sleds. | ||
| + | * Most category 3 reserves do not have vehicles assigned. About 12% train on older combat vehicles like air cushion tanks/IFVs and would receive them from mothballs in mobilization. Rest are deployed from g-carriers in training and would mostly use civilian vehicles in actual deployment. | ||
| + | * Higher category reserves do not have vehicles assigned and would use civilian vehicles in deployment. | ||
| ====Interaction==== | ====Interaction==== | ||
starrangers/army.1432829925.txt.gz · Last modified: 2018/07/31 23:23 (external edit)
