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starrangers:pre-gen_character [2015/07/05 08:16] – [Soldier 95+15] webystarrangers:pre-gen_character [2019/11/11 01:39] (current) – external edit 127.0.0.1
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 ====== Pre-gen Characters ====== ====== Pre-gen Characters ======
-Below are suitable pre-generated characters for starting off if you do not want to build yourself.+Below are suitable pre-generated characters for starting off if you do not want to build yourself.  They leave the additional training packages and some of the points in the Basic skills/background open for fitting into needed group roles.
  
-If no-one wants one of them then you can alternatively use just the background part and select other options yourself or use as much as you feel like and change the rest.+If you can alternatively use just the background part and select other options yourself or use as much as you feel like and change the rest.
  
 Notes:  Notes: 
    * Ashley gives the group good combat capability in a way that is believable as she is not a ranger but will have reason to be along.    * Ashley gives the group good combat capability in a way that is believable as she is not a ranger but will have reason to be along.
 +   * Kaidan Alenko gives the group a good technician with psionic power
  
 ===== Ashley Williams ===== ===== Ashley Williams =====
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 Ashley Williams is a human soldier who serves in the Imperium as a Gunnery Chief in the 254rd Colonial Division on Eden Prime.  Ashley Williams is a human soldier who serves in the Imperium as a Gunnery Chief in the 254rd Colonial Division on Eden Prime. 
  
 +====Role in group====
 +Ashley fills primary a combat role, but by selecting Special trainings appropriately she can Fill additional needed roles. Most suited such are: Driver/pilot(due to some such skills already and High DX) and/or technician(Already has weapon tech/armoury skills).
  
 ==== Background ==== ==== Background ====
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 Though she is tough and aggressive, Ashley does have a compassionate side. Though she is tough and aggressive, Ashley does have a compassionate side.
 +
 +
 ====Build==== ====Build====
  
 {{http://img3.wikia.nocookie.net/__cb20110201184912/masseffect/images/6/64/Ashley_horizon.png}} {{http://img3.wikia.nocookie.net/__cb20110201184912/masseffect/images/6/64/Ashley_horizon.png}}
  
 +
 +==== Home world 8 ====
 +
 +Type Terrestrial World\\
 +Orbital Radius 3.58 x 108 km   (2.39 AU)\\
 +Period 2.45 x 104 hours   (2.80 earth years)\\
 +Physics Large iron/silicate\\
 +Gravity 16.86 m/s2   (1.72 x earth)\\
 +Hydrosphere 10 % water, 16 % ice\\
 +Atmosphere Dense breathable\\
 +Biosphere Microbes, fungi, worms\\
 +Special Heavy radiation\\
 +Culture: Standard imperial(colony)
 +
 +Skills[6] added below
 +
 +Cultural familiarity(colonies)[1]
 +
 +Dabbler: History empire, History own planet, applied mathematics,Makeup[1]
  
  
 ====Shooter 200==== ====Shooter 200====
-Attributes:ST 12 [0]; DX 15 [80]; IQ 13 [40]; HT 14 [20]. Secondary Characteristics: HP +5 [10]; Per +3 [5]; Speed +0.25[5]+Attributes:ST 13; DX 15; IQ 13; HT 14. Secondary Characteristics: HP +7; Per +3; Speed +0.25
  
 Advantages: Gunslinger [25] and Luck [15], Fit[5], Combat Reflexes[15]  Advantages: Gunslinger [25] and Luck [15], Fit[5], Combat Reflexes[15] 
  
-Disadvantages: Duty rangers(12-)[-10] Code of Honor (Soldier’s) [-10], Fanaticism (service) [-15], Intolerance (Aliens)[-5], Social Stigma(Williams)[-5], Overconfidence [-5], Sense of Duty(Nation) [-10].+Disadvantages: Duty army(12-)[-10] Code of Honor (Soldier’s) [-10], Fanaticism (service) [-15], Intolerance (Aliens)[-5], Social Stigma(Williams)[-5], Overconfidence [-5], Sense of Duty(Nation) [-10].
  
 Skills: Skills:
Line 73: Line 97:
   * Computer operation[2]   * Computer operation[2]
   * First Aid[2]   * First Aid[2]
-  * Survival(forest)[4]+  * Survival(High radiation)[4
 +  * Survival(Plains)[2]
   * Mechanic(Tracked vehicles)[2]   * Mechanic(Tracked vehicles)[2]
   * Swimming[2]   * Swimming[2]
Line 93: Line 118:
   * Artillery (Guided Missile)[2]   * Artillery (Guided Missile)[2]
   * Electronics Operations (Comm)[2]   * Electronics Operations (Comm)[2]
-  *  +  * Area knowledge(empire)[1] 
 +  * Area knowledge(home area)[1],  
 +  * Area knowledge(Sirona(2040-3312/04))[1],  
 +  * Area knowledge(sector:2040)[1]
  
 Combat perks: Combat perks:
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 {{http://img1.wikia.nocookie.net/__cb20090126133917/masseffect/images/b/b7/Ashley1.png}} {{http://img1.wikia.nocookie.net/__cb20090126133917/masseffect/images/b/b7/Ashley1.png}}
  
-Advantages: Ambidexterity [5],  Rank 1[5] (Added above +2 Per[10]) Immunity to Space Sickness [5]+Advantages: Ambidexterity [5], Rank 1[5] (Added above +2 Per[10]) Immunity to Space Sickness [5]
  
 Skills: Added above Skills: Added above
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 ==== Bionic package 106==== ==== Bionic package 106====
 With Monocrys Subdermal Armor. With Monocrys Subdermal Armor.
 +
  
 ==== Battlesuit shooter 25 ==== ==== Battlesuit shooter 25 ====
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 Perks(3) added above Perks(3) added above
  
-Techniques(13)  added above+Techniques(13) added above 
 + 
 +====Additional training 75==== 
 +Get 3 [[character extra training]] packages of your choice. 
 + 
 +Following would allow filling group roles: 
 +   * Spaceship technician 
 +   * Space ship gunner 
 +   * Driving 
 +   * Security Systems 
 +   * Armoury 
 +   * Communications 
 + 
 +Following would be typical combat trainings for her 
 +  * Armoury 
 +  * Heavy Weapons 
 +  * Command 
  
 ==== Special power Soldier 25 ==== ==== Special power Soldier 25 ====
 {{http://img3.wikia.nocookie.net/__cb20100107173415/masseffect/images/thumb/d/de/AshTherum.png/310px-AshTherum.png}} {{http://img3.wikia.nocookie.net/__cb20100107173415/masseffect/images/thumb/d/de/AshTherum.png/310px-AshTherum.png}}
  
-=== Marksman Level 1===+=== Health Level 1=== 
 + 
 +Regeneration - Regular (You recover 1 HP per hour), +25; Electric, -20%; Require skill roll, -5%.[19] 
 +Rapid Healing - Electric, -20%.[4] 
 + 
 +Health HT/hard[2] 
 + 
 +==== Suggested background 21/22==== 
 +Licences: Weapon(list weapons)[1], Driving(list skills)[1], Spacehip Engineer[1] and/or Pilot(spacehips) or if neither then spaceship crew[1] 
 + 
 +Wealth[10] 
 + 
 +Rank +1[5] 
 + 
 +3 advanced training perks[3] 
 + 
 +==== Basic skills/background 36/37==== 
 + 
 +  * Cultural familiarity(core)[1] 
 +  * Acute vision[2] 
 +  * Appearance[4] 
 +  * Strength +1[10] added above 
 +  * Hitpoints +2[4] added above 
 + 
 +15/16 points in additional [[Basics/Background]] skills(max 2 points each) and advantages. (and any extra points from duplicate advantages in additional trainings) 
 + 
 +====Gear==== 
 + 
 +Issued following gear: 
 +  * Medium Cybersuit  
 +  * ETC 10mm CLP machine pistol+ 300 normal rounds, 100 APEP, 20 HP,20 APHD 
 +  * One formal uniform+boots+headgear(rangers: Wide brim hat, army: Beret, navy:Peaked cap and so on):  1.8kg. 
 +  * One work uniform+boots+headgear (thick cloth DR 2, fire, chemical and dirt repellant: +1 to saves where it would help and DR 5, against heat and flame and corrosion damage):  2.1kg. 
 +  * 6 sets of underwear and socks. 0.9 kg 
 +  * Small radio: 15km range. $200, 2B/10 hr 
 +  * First Aid Kit: Contains a bandage spray can (p. 197), ointments, etc. It gives a +1 (quality) bonus to First Aid skill, or +2 when using the bandage spray to treat bleeding. $50, 0.9kg 
 +  * Filtration Canteen  This canteen holds a liter of water. It removes impurities, salts, microbes, and poisons. It can filter salt water, but not raw sewage or toxic waste. On its own, it adds a +1 (quality) bonus to Survival skill when living off the land; it’s also included in survival kits. One liter can be purified in 10 minutes (TL10). The filter must be replaced every 1,000 liters at TL10; a color change signals when it’s time to change.  The canteen is $180, 0.5kg (empty) or 1.5kg (full). 
 +  * Portable Tool Kit Armoury(power armor)This is the standard tool kit. Most examples fit in a heavy tool box or backpack. It provides basic equipment for the specific skill and specialization it is designed for, and gives a -2 (quality) modifier for other specializations within that skill. $600, 9kg, 10B/10 hr. 
 +  * upto 5 mini toolkits for other skills: has following but can have up to 4 more. 
 +    * A 10mm CLR Rifle+ 300 normal rounds, 100 APEP, 20 APHD 
 + 
 + 
 +===== Kaidan Alenko ===== 
 +{{http://img1.wikia.nocookie.net/__cb20100311182552/masseffect/images/e/e8/KaidanME2.jpg}} 
 + 
 +A scientific specialist in Science and environment, First Lieutenant  
 + 
 + 
 +====Role in group==== 
 +Kaidan fills primary a technical and combat role. 
 + 
 +==== Background ==== 
 +Kaidan was born into a family familiar with space on Resheph(0043-0001/02) in Hajiedtu system(one of the primary systems) his father served in the Imperial military.  He was diagnosed as having Psionic potential as child and sent to attend BAaT (Biotic Acclimation and Temperance Training) which was conducted at Gagarin Station and nicknamed 'Brain Camp' by its attendees. As Kaidan tells it, "Bunch of guys in suits show up at your door after school. Next thing you know, you're out on Jump Zero."  He suffers from migraines caused by something in his psionic powers. 
 + 
 +After the training he joined the Imperial Science and Environment service and was trained as technical analyst he has had a fairly unremarkable career specializing in alien technology adaptations for Human use. 
 + 
 +==== Home world 8 ==== 
 +Resheph (0043-0001/02)\\ 
 +Type Terrestrial World\\ 
 +Orbital Radius 1.20 x 108 km   (0.80 AU)\\ 
 +Period 6.88 x 103 hours   (0.79 earth years)\\ 
 +Physics Standard ocean\\ 
 +Gravity 9.98 m/s2   (1.02 x earth)\\ 
 +Hydrosphere 91 % water, 68 % ice\\ 
 +Atmosphere Standard reducing\\ 
 +Civilization Core world\\ 
 + 
 +Resheph is the primary of the two Terrestrial world in Hajiedtu system. Hajiedtu is one of the 174 major systems, rated normally about 60th-65th in prominence among them. 
 + 
 +Culture French 
 + 
 +Skills(6 points) added below 
 + 
 +Dabbler: History Empire, History Resheph, History(homeworld France),Savoir faire high society. [1] 
 + 
 +   * Cultural familiarity core worlds[1] 
 +   * Speak, write imperial native[6], Cultural familiarity(code worlds)[1] 
 +   * Speak, write French native[0], Cultural familiarity(French core)[0] 
 + 
 +==== Wirerat 200 ==== 
 +Attributes:ST 11; DX 13; IQ 15; HT 13. Secondary Characteristics:Per +1; Basic Speed +0.25[5]; Hitpoints +2 
 + 
 +Advantages:   Circuit Sense 4 [20]; Gizmos 1 [5]; Luck [15],Wild Talent 2 [20] 
 + 
 +Disadvantages: Duty science and environment(12-)[-10], Chronic pain Severe, 2 hours, 6-[-5], Sense of Duty (Team) [-5], Chummy[-5], Workaholic [-5], Curious [-10], Code of Honor (Soldier’s) [-10],Honesty† [-10*] 
 + 
 +Skills:  
 +    * Electrician[2] 
 +    * Electronics Operation (Communications)[2] 
 +    * Electronics Operation (Security)[2] 
 +    * Electronics Operation (Surveillance)[2] 
 +    * Electronics Repair (Communications)[2] 
 +    * Electronics Repair (Security) [2] 
 +    * Electronics Repair (Surveillance)[2] 
 +    * Electronics Operation (Sensors)[8] 
 +    * Electronics Repair (Computers)[2] 
 +    * Electronics Repair (Sensors)[2] 
 +    * Karate[4] 
 +    * Judo[4] 
 +    * Guns (Pistol)[12] 
 +    * Computer Operation[8] 
 +    * Stealth[2] 
 +    * Photography[1] 
 +    * Traps[1] 
 +    * Observation[2] 
 +    * Search[2] 
 +    * Camouflage[1] 
 +    * Forced Entry[2] 
 +    * Driving(Heavy Wheeled)[1] 
 +    * First Aid[2] 
 +    * VaccSuit[8] 
 +    * Throwing[1] 
 +    * Urban Survival[1] 
 +    * Research[4] 
 +    * Engineer (Electronics)[8] 
 +    * Mathematics(applied)[8] 
 +    * Teaching[1] 
 +    * Writing[2] 
 +    * Public Speaking[1] 
 +    * Scrounging[1] 
 +    * Swimming[1] 
 +    * Free Fall[8] 
 +    * Spacer[8] 
 +    * Mechanic (Spaceship)[2] 
 +    * Mechanic (Reactionless Drive)[2] 
 +    * Mechanic (Stardrive)[2] 
 +    * Mechanic (Fusion)[2] 
 +    * Administration[1] 
 +    * Carousing[1] 
 +    * Savoir-Faire (Military)[4] 
 +    * Armoury (Vehicle Armor)[2] 
 +    * Mechanic (Life Support)[2] 
 +    * Armoury (Force Shields)[2] 
 +    * Psionic Throw (HT/hard)[2] 
 +    * Psionic shield (IQ/hard)[4] 
 +    * Innate attack [8] 
 +    * Area Knowledge(empire)[1] 
 +    * Area Knowledge(home town)[1] 
 +    * Area Knowledge(Resheph:0043-0001/02)[1] 
 +    * Area Knowledge(sector:0043) [1] 
 + 
 +==== Psionic 150==== 
 +{{http://img3.wikia.nocookie.net/__cb20091013040618/masseffect/images/thumb/8/85/KaidanThrow.png/300px-KaidanThrow.png}} 
 + 
 +    Get 45 points of psionic abilities: 
 +      * Data Retrieval[8] 
 +      * Electric Vision[8] 
 +      * Radar Sense(12) 
 +      * Surge[11] 
 +      * I/O tap[6] 
 +   * 25 points psionic abilities used for psionic shield. 
 +   * ( +1 IQ[20] +1 HT added above) 
 +   * Regeneration(slow)(psi -10%)[9] 
 +   * rank 1[5] 
 +   * Talent(Ergokinesis) 2 [10] 
 + 
 +Skills: added above 
 + 
 +==== Scientist 60 ==== 
 +Advantages: Security Clearance [5],Versatile [5],G-Experience [10] 
 + 
 +Skills: added above 
 + 
 +Background Skills:  
 + 
 +==== Starship Engineer 50 ==== 
 +Advantages: Improved G-Tolerance [10],Wealth[10],rank +1[5] 
 + 
 +Skills: added above 
 + 
 +====Skill raises 40==== 
 + 
 +Skills: added above 
 + 
 +====bionic package 85==== 
 +As ranger 
 + 
 +==== Psionic Adept 25 ==== 
 +===Psionic Throw=== 
 + 
 +Throw uses psionic power to hurl targets away, damaging them if they hit an object. 
 + 
 +Level 1 
 + 
 +Innate Attack (Crush) 15(5*3d) - No Wounding, -50%; Double Knockback, +20%; Cost FP 2, -10%; Require skill roll, -5%; Takes recharge 15 seconds, -20%; Psionic, -10%.[19] 
 + 
 +Skills(added above) 
 + 
 +===Psionic shield=== 
 +(extra power from psionics) 
 + 
 + 
 +Creates a psionic shield to ward you. Cannot be on at same time as a normal shield, it automatically deactivates if you have a normal shield on. 
 + 
 +Level 1 
 + 
 +    * Damage Resistance 40 - Ablative, -80%; Hardened 2, +40%; Force Field, +20%; TL10, x0.1; require skill roll, -5%; Cost 2 fp, -10%; psion, -10%; Affect others, +50%; Takes recharge 15 seconds, -20%.[17] 
 +    * Regeneration - Very Fast (You recover 1 DR per second), +100; Limited: DR(shield) Only, -40%; Cost 2 FP, -10%; Psionic, -10%; Require skill roll, -5%; Takes recharge 15 seconds, -20%.[20] 
 + 
 +Skill: Psionic shield (IQ/hard)[1]  
 + 
 + 
 +==== Additional, training 100 ==== 
 +{{http://img3.wikia.nocookie.net/__cb20130929100724/masseffect/images/d/d6/Kaidan_seerius.png}} 
 + 
 +Extra life[25]  Get 3 [[character extra training]] packages of your choice. 
 + 
 +Some extra combat skills might be useful 
 + 
 +==== Suggested background 13==== 
 +Licenses: Starship engineer[1], weapon license[1] 
 + 
 +Cultural familiarity(colonies)[1]
  
-Gunslinger Require skill roll, -5%; Cost FP 2, -10%. Limited duration 8 seconds,-40%, takes recharge 15 seconds, -20%[7]+High TL[5]
  
-Improved dodge 1[15]+Rank +1=3 total
  
-Marksman DX/hard[2], 1 combat perk(added above)+==== Basic skills/background 37+25==== 
 +25 points extra advantages: Fit[5], absolute direction[5], eidetic memory[5] Two Asari languages(6 native/native+4 native/native)[10]
  
 +Cultural familiarity Asari[1] Salarian language[6], cultural familiarity salarians[1] (+1 ST, +2 HP added above)
  
 +15 points in skills, mostly remaining starship maintenance skills at 1-2 points each.
  
 +==== Gear ====
  
 +Has same basic gear as Rangers. Uses a CLP pistol as weapon. Has a toolkit and 5 minitoolkits to cover skills.
starrangers/pre-gen_character.1436084190.txt.gz · Last modified: 2018/07/31 23:23 (external edit)