starrangers:pre-gen_character
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starrangers:pre-gen_character [2015/07/05 13:12] – [Wirerat 200] weby | starrangers:pre-gen_character [2019/11/11 01:39] (current) – external edit 127.0.0.1 | ||
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Cultural familiarity(colonies)[1] | Cultural familiarity(colonies)[1] | ||
- | Dabbler: History empire, History own planet, applied mathematics, | + | Dabbler: History empire, History own planet, applied mathematics, |
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{{http:// | {{http:// | ||
- | === Marksman | + | === Health |
- | Gunslinger | + | Regeneration - Regular (You recover 1 HP per hour), +25; Electric, -20%; Require skill roll, -5%.[19] |
+ | Rapid Healing | ||
- | Improved dodge 1[15] | + | Health HT/hard[2] |
- | + | ||
- | Marksman DX/hard[2], 1 combat perk(added above) | + | |
==== Suggested background 21/22==== | ==== Suggested background 21/22==== | ||
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====Gear==== | ====Gear==== | ||
- | Has a patrol light cybersuit due to supply shortages of heavy cybersuits. | ||
Issued following gear: | Issued following gear: | ||
- | * Light Cybersuit | + | |
- | * Small IR comm: | + | * ETC 10mm CLP machine pistol+ 300 normal rounds, 100 APEP, 20 HP,20 APHD |
- | * Medium radio: 300km range. $1,000, D/50 hr(1 week of normal use) | + | |
- | * Wristwatch Rad Counter (TL9) This measures and displays the amount of radiation that the user is exposed to, and can be programmed to set off an alarm if dosage exceeds a designated level. The same unit can present information on an HUD, or be built into a helmet visor. $100, neg., | + | |
- | * Intertial navigation $60, | + | |
- | * Gripboot surface give a +1 equipment modifier to Climbing, or +2 on ice $500 | + | |
- | * Multispectral Chameleon Surface (TL10) This version gives +4 to Stealth skill against ordinary, | + | |
- | * Radar Stealth: incorporate radar-absorbent material as part of the structure. This subtracts -6 from detection by radar, imaging | + | |
- | * Force screen: +156 fully ablative DR +9kg D/30min. Regen 1/2 seconds. | + | |
- | * ETC 10mm CLP machine pistol | + | |
- | * 300 normal rounds, 100 APEP, 20 HP,20 APHD | + | |
* One formal uniform+boots+headgear(rangers: | * One formal uniform+boots+headgear(rangers: | ||
* One work uniform+boots+headgear (thick cloth DR 2, fire, chemical and dirt repellant: +1 to saves where it would help and DR 5, against heat and flame and corrosion damage): | * One work uniform+boots+headgear (thick cloth DR 2, fire, chemical and dirt repellant: +1 to saves where it would help and DR 5, against heat and flame and corrosion damage): | ||
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* Small radio: 15km range. $200, 2B/10 hr | * Small radio: 15km range. $200, 2B/10 hr | ||
* First Aid Kit: Contains a bandage spray can (p. 197), ointments, etc. It gives a +1 (quality) bonus to First Aid skill, or +2 when using the bandage spray to treat bleeding. $50, 0.9kg | * First Aid Kit: Contains a bandage spray can (p. 197), ointments, etc. It gives a +1 (quality) bonus to First Aid skill, or +2 when using the bandage spray to treat bleeding. $50, 0.9kg | ||
- | * Envirobag | + | * Filtration Canteen |
- | * Filtration Canteen | + | * Portable Tool Kit Armoury(power armor)This is the standard tool kit. Most examples fit in a heavy tool box or backpack. It provides basic equipment for the specific skill and specialization it is designed for, and gives a -2 (quality) modifier for other specializations within that skill. $600, 9kg, 10B/10 hr. |
- | | + | |
- | | + | |
* upto 5 mini toolkits for other skills: has following but can have up to 4 more. | * upto 5 mini toolkits for other skills: has following but can have up to 4 more. | ||
- | * A 10mm CLR Rifle | + | * A 10mm CLR Rifle+ 300 normal rounds, 100 APEP, 20 APHD |
- | * 300 normal rounds, 100 APEP, 20 APHD | + | |
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Culture French | Culture French | ||
- | Area Knowledge(empire)[1] Area Knowledge(home town)[1], Area Knowledge(Resheph: | + | Skills(6 points) added below |
Dabbler: History Empire, History Resheph, History(homeworld France), | Dabbler: History Empire, History Resheph, History(homeworld France), | ||
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* Psionic shield (IQ/ | * Psionic shield (IQ/ | ||
* Innate attack [8] | * Innate attack [8] | ||
+ | * Area Knowledge(empire)[1] | ||
+ | * Area Knowledge(home town)[1] | ||
+ | * Area Knowledge(Resheph: | ||
+ | * Area Knowledge(sector: | ||
==== Psionic 150==== | ==== Psionic 150==== | ||
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* Surge[11] | * Surge[11] | ||
* I/O tap[6] | * I/O tap[6] | ||
- | * 25 points psionic abilities used for psionic | + | * 25 points psionic abilities used for psionic |
* ( +1 IQ[20] +1 HT added above) | * ( +1 IQ[20] +1 HT added above) | ||
* Regeneration(slow)(psi -10%)[9] | * Regeneration(slow)(psi -10%)[9] | ||
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==== Psionic Adept 25 ==== | ==== Psionic Adept 25 ==== | ||
- | Psionic Throw | + | ===Psionic Throw=== |
Throw uses psionic power to hurl targets away, damaging them if they hit an object. | Throw uses psionic power to hurl targets away, damaging them if they hit an object. | ||
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Skills(added above) | Skills(added above) | ||
- | Psionic shield(extra power from psionics) | + | ===Psionic shield=== |
+ | (extra power from psionics) | ||
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Level 1 | Level 1 | ||
- | Damage Resistance | + | * Damage Resistance |
+ | * Regeneration - Very Fast (You recover 1 DR per second), +100; Limited: DR(shield) Only, -40%; Cost 2 FP, -10%; Psionic, -10%; Require skill roll, -5%; Takes recharge 15 seconds, -20%.[20] | ||
+ | |||
+ | Skill: Psionic shield (IQ/hard)[1] | ||
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Rank +1=3 total | Rank +1=3 total | ||
- | ==== Basic skills/ | + | ==== Basic skills/ |
25 points extra advantages: Fit[5], absolute direction[5], | 25 points extra advantages: Fit[5], absolute direction[5], | ||
Cultural familiarity Asari[1] Salarian language[6], | Cultural familiarity Asari[1] Salarian language[6], | ||
- | 22 points in skills, mostly remaining starship maintenance skills | + | 15 points in skills, mostly remaining starship maintenance skills at 1-2 points each. |
==== Gear ==== | ==== Gear ==== | ||
Has same basic gear as Rangers. Uses a CLP pistol as weapon. Has a toolkit and 5 minitoolkits to cover skills. | Has same basic gear as Rangers. Uses a CLP pistol as weapon. Has a toolkit and 5 minitoolkits to cover skills. |
starrangers/pre-gen_character.1436101977.txt.gz · Last modified: 2018/07/31 23:23 (external edit)